设计师研究:方法与实践指南

IF 0.7 3区 艺术学 0 ART
María del Mar Navarro
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引用次数: 45

摘要

无论是作为实践还是作为过程,设计的目的都是确定和阐明可行的解决方案。世界经济论坛(WEF)主席克劳斯·施瓦布(Klaus Schwab)提出了一个被称为第四次工业革命(2016年)的时代,在这个时代,当今技术对社会的复杂性和影响,以及我们如何选择利用它们,都是关乎生存的重要问题。设计是我们时代的前沿,作为一种以人为中心的识别机会和解决问题的模式,它已被各学科稳步采用。Gjoko Muratovski的第二版《设计师研究:方法与实践指南》证明了设计从注重造型和美学的实践演变为通过研究和证据使解决方案合法化。作为澳大利亚迪肯大学的数字期货行业教授兼主任,Muratovski也曾在美国、英国和克罗地亚担任过多个职位,他在设计研究方面做出了广泛贡献,他的工作在《财富》500强公司、非政府组织和高等学府中具有国际影响力。《设计师研究》并不是一份宣称设计终结于工艺的宣言,也不是对风格和审美吸引力对用户体验的影响不屑一顾。这是一份指南,介绍了为设计师量身定制的研究方法,作为技能培养和参与跨学科工作(包括收集和分析数据)的资源。第二版将第一版的九章扩展到十一章,并对部分内容进行了重组。第一章至第三章阐述了本书的理由以及向设计师介绍研究实践基础的价值。通过回顾设计的历史发展、影响设计如何在设计课程中被定义、实践、教授、研究、改编的现状和趋势,以及设计如何被引导到其他学科,本章将以背景为背景。第三章是本版的新篇章,简要介绍了设计实践、设计研究和设计思想。为了展示这些方法是如何被整合到项目中的,这些章节提供了对设计师从业者、设计领导者和设计思想家的采访,主题包括国防、广告和社区项目。第四章介绍了整本书将使用的术语(例如María del Mar Navarro是亚利桑那州立大学赫伯格设计与艺术学院视觉传达设计副教授和亚利桑那大学博士研究员之间的区别)。marnavarro@asu.edu©2022 María del Mar Navarro DOI:10.1080/17547075.2022.2138144
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Research for Designers: A Guide to Methods and Practice
Whether as practice or as process, the purpose of design is to identify and articulate viable solutions. An epoch that has been proposed by the Chairman of the World Economic Forum (WEF), Klaus Schwab, as the Fourth Industrial Revolution (2016), this is a time in which the complexity and impact of today’s technologies on society and how we choose to leverage them are matters of existential import. Design is at the forefront of our times and has been steadily adopted across disciplines as a human-centric model for identifying opportunities and solving problems. Gjoko Muratovski’s second edition of Research for Designers: A Guide to Methods and Practice is evidence of design’s evolution from the practice of styling and focus on aesthetics to legitimizing solutions through research and evidence. As the Digital Futures Industry Professor and Director at Deakin University in Australia, who has also held several appointments in the US, UK, and Croatia, Muratovski has made extensive contributions to design research, with his work reaching international influence among Fortune 500 companies, NGOs, and institutions of higher learning. Research for Designers is not a manifesto professing the end of design as craft or dismissing the influence that style and aesthetic appeal have on user experience. It is a guide that introduces research methods tailored to designers as a resource for skill-building and engaging in interdisciplinary work involving gathering and analyzing data. This second edition expands the first edition’s nine chapters to eleven and reorganizes some of the content. Chapters one to three articulate the reasoning for this book and the value of introducing the basics of research practices to designers. The chapters are contextualized through a review of the historical development of design, current conditions and trends influencing how design is being defined, practiced, taught, researched, adapted in design programs, and how design is being channeled into other disciplines. Chapter three is a new chapter in this edition and briefly covers design practice, design research, and design thinking. To demonstrate how these approaches have been integrated into projects, these chapters provide interviews with designer practitioners, design leaders, and design thinkers on subjects including defense, advertising, and community-based projects. Chapter four introduces the terminology that will be used throughout the book (such as the differences between a María del Mar Navarro is Associate Professor of Visual Communication Design at the Herberger Institute for Design and the Arts at Arizona State University and Ph.D. Fellow at the University of Arizona. marnavarro@asu.edu © 2022 María del Mar Navarro DOI: 10.1080/ 17547075.2022.2138144
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CiteScore
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