以问题为基础的动画学习提高学生的高水平思维能力

Q3 Social Sciences
Y. Sari, A. Marini, Y. Rahmawati
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引用次数: 1

摘要

本研究的目的在于探讨以互动媒体为基础的3D动画与问题型学习相结合,对提高小学五年级学生高阶思维能力的效果。本研究采用定量方法。本准实验设计研究采用测试仪器收集学生高阶思维技能的数据。我们通过数据分析来分析实验班和控制班在学习成果上的差异。使用的假设检验是平均差异检验,采用t检验公式。结果表明,基于3D动画的学习媒体的学习效果值为sig = 0.00,小于= 0.05,说明实验班的后测结果与对照班不同。结论是问题型学习结合互动媒体有效提升小学生的高水平思维能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Animation with Problem-Based Learning to Improve Student High Level Thinking Skills
The aim of this research is to find out the effectiveness of using interactive media based on 3D animation integrated with problem-based learning to improve high-level thinking skills in fifth-grade elementary school students. This research used quantitative method.  This quasi-experimental design research used test instruments to collect the data of students' higher-order thinking skills.  We conduct data analysis to analyze the differences in the experimental and control classes' learning outcomes. The hypothesis test used is the average difference test, with the t-test formula.  The results show that learning effectiveness with 3D animation-based learning media with a value of sig = 0.00, which is smaller than = 0.05 meaning that the results of the posttest of the experimental class are different from the control class. It can be highlighted that the conclusion is problem-based learning integrated with interactive media effectively enhancing elementary school students' high-level thinking skills.
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来源期刊
Cypriot Journal of Educational Sciences
Cypriot Journal of Educational Sciences Social Sciences-Education
自引率
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发文量
283
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