电子竞技赞助商的不良行为威胁

Q3 Social Sciences
Bruno Duarte Abreu Freitas, R. S. Contreras-Espinosa, Pedro Álvaro Pereira Correia
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引用次数: 1

摘要

这项研究旨在确定电子竞技中的不名誉行为是否对赞助商构成威胁。采用了一种探索性设计和一种具有同等状态的收敛并行混合方法。电子竞技赞助专家(N=22)通过数字平台接受了采访,电子竞技爱好者(N=5638)填写了一份在线调查。定性数据在NVivo 10上进行处理,定量数据在SPSS 25上进行处理。结果显示,大多数专家认为不名誉行为是对电子竞技赞助商的威胁,大约三分之一的粉丝因不名誉行为对电子竞技赞助者产生了负面情绪。最威胁品牌形象的行为类型是腐败、非法和不受监管的赌博以及毒性。尽管电子竞技发展迅速,但电子竞技赞助领域的学术关注度却很低。此外,这些发现与现有和潜在赞助商有关,他们希望了解电子竞技的不名誉行为如何损害其品牌,以及如何积极避免这种威胁。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Threat of Disreputable Behaviour for Esports Sponsors
This research aimed to determine if disreputable behaviour in esports is a threat to its sponsors. An exploratory design and a convergent-parallel mixed method with equal status were used. Esports sponsorship experts (N = 22) were interviewed via digital platforms and esports fans (N = 5,638) filled an online survey. Qualitative data was processed on NVivo 10 and quantitative on SPSS 25. The results showed that most experts consider disreputable behaviour as a threat to esports sponsors and roughly one-third of fans have developed negative feelings towards esports sponsors due to disreputable behaviour. The most brand-image threatening types of behaviours are corruption, illegal and unregulated gambling, and toxicity. Despite esports’ rapid growth, the field of esports sponsorships has received poor academic attention. Moreover, the findings are relevant for existing and potential sponsors wishing to understand how esports’ disreputable behaviour can damage their brands and how to proactively avoid this threat.
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来源期刊
Transnational Marketing Journal
Transnational Marketing Journal Social Sciences-Communication
CiteScore
1.60
自引率
0.00%
发文量
22
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