自私与在线负载均衡中的纳什社会福利

IF 1.1 Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Vittorio Bilò, G. Monaco, L. Moscardelli, Cosimo Vinci
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引用次数: 6

摘要

在负载平衡问题中,有一组客户端,每个客户端都希望从一组允许的资源中选择一个资源来执行某个任务。每个资源都有一个延迟函数,这取决于其工作负载,而客户的成本是她选择的资源的完成时间。负载平衡问题的两个基本变体是自私负载平衡(也称为负载平衡游戏)和在线负载平衡,前者的客户是不合作的自私玩家,其目的仅是最大限度地降低自身成本;后者的客户出现在网上,必须在不知道未来请求的情况下不可撤销地分配给资源。我们在最小化纳什社会福利(即客户成本的几何平均值)的目标下重新审视了这两个问题。据我们所知,尽管纳什社会福利在许多社会背景下都是一个著名的福利估算者,但到目前为止,纳什社会福利还没有被视为负载平衡问题的基准质量衡量标准。我们给出了纯纳什均衡的无政府状态价格和贪婪算法在非常一般的潜伏函数(包括多项式潜伏函数)下的竞争比的紧界。对于这个特定的类,我们还证明了贪婪策略是最优的,因为它与任何可能的在线算法的性能相匹配。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Nash Social Welfare in Selfish and Online Load Balancing
In load-balancing problems there is a set of clients, each wishing to select a resource from a set of permissible ones to execute a certain task. Each resource has a latency function, which depends on its workload, and a client’s cost is the completion time of her chosen resource. Two fundamental variants of load-balancing problems are selfish load balancing (a.k.a. load-balancing games), where clients are non-cooperative selfish players aimed at minimizing their own cost solely, and online load balancing, where clients appear online and have to be irrevocably assigned to a resource without any knowledge about future requests. We revisit both problems under the objective of minimizing the Nash Social Welfare, i.e., the geometric mean of the clients’ costs. To the best of our knowledge, despite being a celebrated welfare estimator in many social contexts, the Nash Social Welfare has not been considered so far as a benchmarking quality measure in load-balancing problems. We provide tight bounds on the price of anarchy of pure Nash equilibria and on the competitive ratio of the greedy algorithm under very general latency functions, including polynomial ones. For this particular class, we also prove that the greedy strategy is optimal, as it matches the performance of any possible online algorithm.
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来源期刊
ACM Transactions on Economics and Computation
ACM Transactions on Economics and Computation COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS-
CiteScore
3.80
自引率
0.00%
发文量
11
期刊介绍: The ACM Transactions on Economics and Computation welcomes submissions of the highest quality that concern the intersection of computer science and economics. Of interest to the journal is any topic relevant to both economists and computer scientists, including but not limited to the following: Agents in networks Algorithmic game theory Computation of equilibria Computational social choice Cost of strategic behavior and cost of decentralization ("price of anarchy") Design and analysis of electronic markets Economics of computational advertising Electronic commerce Learning in games and markets Mechanism design Paid search auctions Privacy Recommendation / reputation / trust systems Systems resilient against malicious agents.
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