{"title":"数字簇绒蜜蜂:通过集体材料实践和社会游戏拓展计算设计边界","authors":"Yi-Chin Lee","doi":"10.1080/14626268.2023.2205389","DOIUrl":null,"url":null,"abstract":"ABSTRACT This paper questions design priorities in computational systems and proposes that social aspects of material practice are overlooked in existing computational design practices. An interactive fabrication system designed for this project: Digital Tufting Bee centres on machine tufting, an adaptation of the handcrafting technique for making voluminous folds of yarn. The word ‘Bee’ refers to a quilting tradition in which a group comes together to quilt; I use this term to emphasize communal effort, shared decision-making and collective meaning-making in computational design processes. Building on literature in Science and Technology Studies, I argue that collective material practice and social play deepen human engagement in making processes and further challenge existing orders of computational design processes. By collecting and analysing qualitative data from three tufting workshops, I observed that uncertainties of yarn, conversation during making, tendencies to leave space for others, and exchange of crafting skills brought valuable meaning to interactive tufting. This paper concludes that as long as researchers involve communal aspects of making to connect makers, tools, materials and their communities, computational making could challenge the dominant design paradigm. Based on these findings, promising areas of further study include rituals of gift giving and collective textile repair in material practices.","PeriodicalId":54180,"journal":{"name":"DIGITAL CREATIVITY","volume":"34 1","pages":"143 - 161"},"PeriodicalIF":1.3000,"publicationDate":"2023-04-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Digital tufting bee: expanding computational design boundaries through collective material practice and social play\",\"authors\":\"Yi-Chin Lee\",\"doi\":\"10.1080/14626268.2023.2205389\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"ABSTRACT This paper questions design priorities in computational systems and proposes that social aspects of material practice are overlooked in existing computational design practices. An interactive fabrication system designed for this project: Digital Tufting Bee centres on machine tufting, an adaptation of the handcrafting technique for making voluminous folds of yarn. The word ‘Bee’ refers to a quilting tradition in which a group comes together to quilt; I use this term to emphasize communal effort, shared decision-making and collective meaning-making in computational design processes. Building on literature in Science and Technology Studies, I argue that collective material practice and social play deepen human engagement in making processes and further challenge existing orders of computational design processes. By collecting and analysing qualitative data from three tufting workshops, I observed that uncertainties of yarn, conversation during making, tendencies to leave space for others, and exchange of crafting skills brought valuable meaning to interactive tufting. This paper concludes that as long as researchers involve communal aspects of making to connect makers, tools, materials and their communities, computational making could challenge the dominant design paradigm. Based on these findings, promising areas of further study include rituals of gift giving and collective textile repair in material practices.\",\"PeriodicalId\":54180,\"journal\":{\"name\":\"DIGITAL CREATIVITY\",\"volume\":\"34 1\",\"pages\":\"143 - 161\"},\"PeriodicalIF\":1.3000,\"publicationDate\":\"2023-04-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"DIGITAL CREATIVITY\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1080/14626268.2023.2205389\",\"RegionNum\":4,\"RegionCategory\":\"艺术学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"0\",\"JCRName\":\"ART\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"DIGITAL CREATIVITY","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/14626268.2023.2205389","RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"ART","Score":null,"Total":0}
Digital tufting bee: expanding computational design boundaries through collective material practice and social play
ABSTRACT This paper questions design priorities in computational systems and proposes that social aspects of material practice are overlooked in existing computational design practices. An interactive fabrication system designed for this project: Digital Tufting Bee centres on machine tufting, an adaptation of the handcrafting technique for making voluminous folds of yarn. The word ‘Bee’ refers to a quilting tradition in which a group comes together to quilt; I use this term to emphasize communal effort, shared decision-making and collective meaning-making in computational design processes. Building on literature in Science and Technology Studies, I argue that collective material practice and social play deepen human engagement in making processes and further challenge existing orders of computational design processes. By collecting and analysing qualitative data from three tufting workshops, I observed that uncertainties of yarn, conversation during making, tendencies to leave space for others, and exchange of crafting skills brought valuable meaning to interactive tufting. This paper concludes that as long as researchers involve communal aspects of making to connect makers, tools, materials and their communities, computational making could challenge the dominant design paradigm. Based on these findings, promising areas of further study include rituals of gift giving and collective textile repair in material practices.
期刊介绍:
Digital Creativity is a major peer-reviewed journal at the intersection of the creative arts, design and digital technologies. It publishes articles of interest to those involved in the practical task and theoretical aspects of making or using digital media in creative disciplines. These include but are not limited to visual arts, interaction design, physical computing and making, computational materials, textile and fashion design, filmmaking and animation, game design, music, dance, drama, architecture and urban design. The following list, while not exhaustive, indicates a range of topics that fall within the scope of the journal: * New insights through the use of digital media in the creative process * The relationships between practice, research and technology * The design and making of digital artefacts and environments * Interaction relationships between digital media and audience / public * Everyday experience with digital design and artwork * Aspects of digital media and storytelling * Theoretical concepts