“永恒的重复”:为大型系统艺术品装置开发3D水幕系统和实时投影地图

IF 1.3 4区 艺术学 0 ART
Youngsil Sohn, Yoenyong Park, Long Lin, Moon-Gyo Jung
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引用次数: 3

摘要

摘要“永恒的轮回”是一个由3D水幕和投影映射系统组成的大型装置作品。为此,开发了三维水幕、水滴生成和控制程序、雾屏和识别访客的计算机程序。水幕使用一系列电磁阀实现,实时创建短暂的雕塑;形状和图像的不断演变被用来比喻永恒的轮回。我们开发了一种控制电磁阀的方法,避免了重力和主水滴周围嘈杂的卫星水滴造成的有问题的垂直形状失真。装置中心下落的水滴的运动被投射到安装该作品的空间的地板和天花板上的婴儿状形状的运动所反映。这会给人一个完整或完整的圆圈的印象。参观者通过雾幕进入展览,雾幕是这种身临其境体验的入口。”“永恒的重复”是数字图像(3D形状投影)与自然现象(下落的水滴)的融合,经过精心混合和控制。作为系统艺术的一个例子,装置体现了一个过程,在这个过程中,所有独立的元素都通过机械-电气-计算机系统无缝融合。这种和谐体系的创建和经验有助于我们重新思考我们在当代社会中的存在和网络关系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
‘Eternal Recurrence’: development of a 3D water curtain system and real-time projection mapping for a large-scale systems artwork installation
ABSTRACT ‘Eternal Recurrence’ is a large-scale installation work consisting of a 3D water curtain and projection mapping systems. A 3D water curtain, water drop generation and control program, fog screen and computer program for recognizing visitors were developed for this work. The water curtain, implemented using an array of solenoid valves, creates ephemeral sculptures in real time; the continuous evolution of shapes and images is used as a metaphor of Eternal Recurrence. We developed a method of controlling the solenoid valves that avoids problematic vertical shape distortion caused by gravity and noisy satellite water droplets around the main water drops. The motion of the falling water drops at the centre of the installation is mirrored by the motion of baby-like shapes projected on to the floor and ceiling of the space in which this work is installed. This gives the impression of a full or completed circle. Visitors enter the exhibition through a fog screen, which acts as an entrance port to this immersive experience. ‘Eternal Recurrence’ is a convergence of digital images (3D shape projections) with natural phenomena (falling water drops), which are carefully blended and controlled. As an example of systems art, the installation embodies a process in which all of the separate elements are seamlessly blended through a mechanical–electrical–computer system. The creation and experience of this harmonious system help us to reconsider our existence and networked relations in contemporary society.
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来源期刊
CiteScore
3.10
自引率
9.10%
发文量
19
期刊介绍: Digital Creativity is a major peer-reviewed journal at the intersection of the creative arts, design and digital technologies. It publishes articles of interest to those involved in the practical task and theoretical aspects of making or using digital media in creative disciplines. These include but are not limited to visual arts, interaction design, physical computing and making, computational materials, textile and fashion design, filmmaking and animation, game design, music, dance, drama, architecture and urban design. The following list, while not exhaustive, indicates a range of topics that fall within the scope of the journal: * New insights through the use of digital media in the creative process * The relationships between practice, research and technology * The design and making of digital artefacts and environments * Interaction relationships between digital media and audience / public * Everyday experience with digital design and artwork * Aspects of digital media and storytelling * Theoretical concepts
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