游戏化提高创业教育的参与度和高阶学习

IF 3.2 3区 管理学 Q1 EDUCATION & EDUCATIONAL RESEARCH
Roisin M. Lyons, Grace Fox, S. Stephens
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引用次数: 2

摘要

目的为了增强学生体验并实现复杂的学习结果,游戏化在高等教育中的应用正在增加。通过两个案例研究,本文探讨了创业教育中两个离散的游戏化内含物的有效性。设计/方法论/方法在第一个案例研究中,学生们利用他们所教授的游戏化知识来发展游戏化的商业概念。在第二个案例研究中,学生们玩了一个人道主义游戏,并就其设计和效果提供了反馈。研究发现,学生对创业教育的整体参与受到两个因素的显著影响:他们对游戏化的感知学习;以及他们对游戏化的感知。据观察,高度投入的学生认为该课程的游戏化部分具有挑战性。创意/价值本研究展示了游戏化在创业教育背景下提高参与度和促进高阶学习的潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Gamification to enhance engagement and higher order learning in entrepreneurial education
PurposeIn an effort to enhance the student experience and achieve complex learning outcomes the use of gamification in higher education is increasing. Using two case studies, this paper explores the efficacy of two discrete inclusions of gamification in entrepreneurial education.Design/methodology/approachIn the first case study, students leveraged their taught knowledge about gamification to develop a gamified business concept. In the second case study, students played a humanitarian game and provided feedback about its design and efficacy.FindingsThe students' overall engagement with entrepreneurial education was significantly influenced by two factors: their perceived learning about gamification; and their perceived engagement with the gamification. It was observed that highly engaged students considered the gamification component of the course challenging.Originality/valueThis study demonstrates the potential of gamification to enhance engagement and to foster higher-order learning in the context of entrepreneurial education.
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来源期刊
Education and Training
Education and Training EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
7.20
自引率
13.90%
发文量
57
期刊介绍: Education + Training addresses the increasingly complex relationships between education, training and employment and the impact of these relationships on national and global labour markets. The journal gives specific consideration to young people, looking at how the transition from school/college to employment is achieved and how the nature of partnerships between the worlds of education and work continues to evolve. The journal explores vocationalism in learning and efforts to address employability within the curriculum, together with coverage of innovative themes and initiatives within vocational education and training. The journal is read by policy makers, educators and academics working in a wide range of fields including education, learning and skills development, enterprise and entrepreneurship education and training, induction and career development. Coverage: Managing the transition from school/college to work New initiatives in post 16 vocational education and training Education-Business partnerships and collaboration Links between education and industry The graduate labour market Work experience and placements The recruitment, induction and development of school leavers and graduates Young person employability and career development E learning in further and higher education Research news Reviews of recent publications.
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