微分游戏用生命线为玩家的惯性运动

Q3 Mathematics
B. Samatov, U. B. Soyibboev
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引用次数: 1

摘要

在本文中,我们研究了Isaacs的一个著名问题,称为“生命线”博弈,当玩家的运动由加速度矢量发生时,即欧几里得空间中的惯性。为了解决这个问题,我们通过寻找有利于追求者或逃避者的追求逃避问题的可解条件,来研究逃避者可达域的动力学。这里的追击问题是通过平行追击策略来解决的。为了解决规避问题,我们为规避者提出了一种策略,并证明了在给定玩家初始位置的情况下,规避是可能的。请注意,这项工作发展并继续了对Isaacs、Petrosjan、Pshenichnii、Azamov和其他人在球员无惯性运动的情况下进行的研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
DIFFERENTIAL GAME WITH A LIFELINE FOR THE INERTIAL MOVEMENTS OF PLAYERS
In this paper, we study the well-known problem of Isaacs called the "Life line" game when movements of players occur by acceleration vectors, that is, by inertia in Euclidean space. To solve this problem, we investigate the dynamics of the attainability domain of an evader through finding solvability conditions of the pursuit-evasion problems in favor of a pursuer or an evader. Here a pursuit problem is solved by a parallel pursuit strategy. To solve an evasion problem, we propose a strategy for the evader and show that the evasion is possible from given initial positions of players. Note that this work develops and continues studies of Isaacs, Petrosjan, Pshenichnii, Azamov, and others performed for the case of players' movements without inertia.
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来源期刊
Ural Mathematical Journal
Ural Mathematical Journal Mathematics-Mathematics (all)
CiteScore
1.30
自引率
0.00%
发文量
12
审稿时长
16 weeks
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