使用快速原型设计方法增强基于现实的应用程序设计,以支持新冠肺炎大流行期间的实践

A. Azzam, M. Sugarindra, Qurtubi Qurtubi
{"title":"使用快速原型设计方法增强基于现实的应用程序设计,以支持新冠肺炎大流行期间的实践","authors":"A. Azzam, M. Sugarindra, Qurtubi Qurtubi","doi":"10.30656/jsmi.v6i2.4704","DOIUrl":null,"url":null,"abstract":"The COVID-19 pandemic that has occurred throughout the world has hampered the world of education in carrying out the learning process. It requires the world of education to make rapid changes to the concept of learning so that the results of the learning process remain following the curriculum. However, during a pandemic, students are forced to study from home. Of course, this limits the essence of the practicum, which has to be done in the laboratory because students need interaction activities with machines. Augmented reality (A.R.) is a technology that allows users to interact with virtual objects. In this study, the application design is carried out using the rapid prototyping method, which can quickly accommodate the application development process. This study proves that AR-based applications can increase the understanding of 58% of students about the use of lathe, milling and 3D printing machines.","PeriodicalId":53057,"journal":{"name":"Jurnal Sistem dan Manajemen Industri","volume":" ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2022-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Augmented reality-based application design with rapid prototyping method to support practicum during the covid-19 pandemic\",\"authors\":\"A. Azzam, M. Sugarindra, Qurtubi Qurtubi\",\"doi\":\"10.30656/jsmi.v6i2.4704\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The COVID-19 pandemic that has occurred throughout the world has hampered the world of education in carrying out the learning process. It requires the world of education to make rapid changes to the concept of learning so that the results of the learning process remain following the curriculum. However, during a pandemic, students are forced to study from home. Of course, this limits the essence of the practicum, which has to be done in the laboratory because students need interaction activities with machines. Augmented reality (A.R.) is a technology that allows users to interact with virtual objects. In this study, the application design is carried out using the rapid prototyping method, which can quickly accommodate the application development process. This study proves that AR-based applications can increase the understanding of 58% of students about the use of lathe, milling and 3D printing machines.\",\"PeriodicalId\":53057,\"journal\":{\"name\":\"Jurnal Sistem dan Manajemen Industri\",\"volume\":\" \",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Jurnal Sistem dan Manajemen Industri\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.30656/jsmi.v6i2.4704\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Jurnal Sistem dan Manajemen Industri","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.30656/jsmi.v6i2.4704","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

世界各地发生的新冠肺炎疫情阻碍了教育界开展学习过程。它要求教育界迅速改变学习的概念,使学习过程的结果始终遵循课程。然而,在疫情期间,学生们被迫在家学习。当然,这限制了实习的本质,实习必须在实验室进行,因为学生需要与机器进行互动活动。增强现实是一种允许用户与虚拟对象进行交互的技术。在本研究中,应用程序设计是使用快速原型设计方法进行的,该方法可以快速适应应用程序开发过程。这项研究证明,基于AR的应用程序可以提高58%的学生对车床、铣床和3D打印机使用的理解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Augmented reality-based application design with rapid prototyping method to support practicum during the covid-19 pandemic
The COVID-19 pandemic that has occurred throughout the world has hampered the world of education in carrying out the learning process. It requires the world of education to make rapid changes to the concept of learning so that the results of the learning process remain following the curriculum. However, during a pandemic, students are forced to study from home. Of course, this limits the essence of the practicum, which has to be done in the laboratory because students need interaction activities with machines. Augmented reality (A.R.) is a technology that allows users to interact with virtual objects. In this study, the application design is carried out using the rapid prototyping method, which can quickly accommodate the application development process. This study proves that AR-based applications can increase the understanding of 58% of students about the use of lathe, milling and 3D printing machines.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
10
审稿时长
12 weeks
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信