为流域博弈海岸模型的发展提供信息

IF 0.9 Q4 WATER RESOURCES
Karen Bareford, Cynthia Hagley, John Bilotta, Tina Miller-Way, Madison Rodman, Jesse Schomberg, Brenna Sweetman
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引用次数: 1

摘要

自2006年以来,“流域游戏”(Watershed Game)——一种专注于流域尺度非点源污染管理的角色扮演模拟和严肃游戏——已在美国各地使用,以提高对流域尺度管理的理解、承诺和参与。利益相关者或学生参与者管理一个虚构的流域,以实现“清洁水目标”。该游戏专为淡水流域设计,分为当地领导版和课堂版,游戏由训练有素的辅导员或教育工作者主导。为了将流域游戏扩大到包括沿海流域,进行了需求评估,以确定沿海地区的水质和管理挑战,并以墨西哥湾和南大西洋为案例研究。采用了几种评估关键沿海管理挑战和游戏中优先考虑的关键土地用途的方法:审查报告,专家焦点小组,对海湾和南大西洋区域专家进行调查,对国家海洋拨款网络沿海专家进行第二次调查,以核实广泛适用性,最后对游戏草案进行试点测试。结果显示,对于游戏中最关键的沿海挑战和重要的土地使用,评估方法之间的一致性很高。因此,流域博弈的海岸模型侧重于三种主要的非点源污染物:过量氮、过量磷和过量泥沙。此外,结果表明需要整合一个新的游戏元素,抗洪水韧性,这已经增加了通过满足清洁水目标赢得游戏的挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Informing the Development of the Coast Model of the Watershed Game

Informing the Development of the Coast Model of the Watershed Game

Since 2006 the Watershed Game, a role-playing simulation and serious game focused on managing nonpoint source pollution at the watershed scale, has been used across the U.S. to improve understanding of, commitment to, and involvement in watershed-scale management. Stakeholder or student participants manage a fictitious watershed to meet a “Clean Water Goal.” Designed for freshwater watersheds, the game is available in local leader and classroom versions, and play is led by trained facilitators or educators. To inform the expansion of the Watershed Game to include coastal watersheds, a needs assessment was conducted to identify water quality and management challenges in coastal regions, using the Gulf of Mexico and South Atlantic as a case study. Several methods for assessing critical coastal management challenges and key land uses to prioritize in the game were employed: a review of reports, expert focus group, survey of Gulf and South Atlantic regional experts, second survey of coastal experts from the National Sea Grant Network to verify widespread applicability, and finally pilot tests of the draft game. Results showed high agreement among assessment methodologies regarding the most critical coastal challenges and important land uses to feature in the game. As a result, the Coast Model of the Watershed Game focuses on three primary nonpoint source pollutants, excess nitrogen, excess phosphorus, and excess sediment. Additionally, results indicated a need to integrate a new game element, resilience to flooding, which has been added to the challenge of winning the game by meeting the Clean Water Goal.

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