小学群论教学数学纸牌游戏的设计与测试。

P. Galarza
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引用次数: 2

摘要

本文探讨了研究者的数学纸牌游戏的可行性和发展的第一个版本,组,作为一个学习工具的基本群论,在抽象代数的主题。2016年底,六名本科生对《Groups》进行了游戏测试,他们从实用和设计两个角度对《Groups》提供了反馈。本文探讨了在玩过几款《群论》游戏后,没有群论经验的本科生如何理解群论的基本原理,以及具有群论知识的本科生如何将《群论》的游戏玩法和机制与群论的基本原理联系起来。基于访谈和问卷调查数据,玩家发现Groups是一种具有吸引力且有效的学习工具,在测试迭代中既有优势也有劣势。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing and Testing a Mathematics Card Game for Teaching and Learning Elementary Group Theory.
This paper explores the viability and development of the first edition of the researcher’s mathematical card game, Groups , as a learning tool for elementary group theory, a topic in abstract algebra. Groups was play-tested by six undergraduate students in late 2016 who provided feedback on Groups from both utility-centric and design-centric perspectives. This paper addresses how well undergraduates with no prior group theory experience understand the fundamentals of group theory after playing several games of Groups , and how well undergraduates with prior knowledge of group theory related the Groups game play and mechanics to the fundamentals of group theory. Based on interview and questionnaire data, players found Groups to be an engaging and effective learning tool with both strengths and weaknesses in the tested iteration.
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