一种改进的监控视频摘要交互估计与优化方法

IF 2.3 4区 计算机科学 Q2 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE
K. Namitha, M. Geetha, N.Rev athi
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引用次数: 1

摘要

视频摘要是一种将长视频压缩成短视频的有效技术。在视频压缩过程中,需要保留原始视频中运动物体之间的相互作用。然而,从单目视频帧中识别具有强时空接近性的物体是一个挑战。此外,管道重排优化过程对于降低运动物体之间的碰撞率也至关重要。考虑到上述因素,我们提出了一个全面的视频摘要框架。首先,我们提出了一种交互检测方法,通过使用透视变换生成场景的俯视图来估计运动物体之间较少失真的时空交互。其次,我们提出了一种通过缩小搜索空间来减少碰撞和保持目标交互的优化方法。实验结果表明,该框架能较好地估计监控视频中的目标交互,并在保留原始交互的前提下生成较少碰撞的摘要视频。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Improved Interaction Estimation and Optimization Method for Surveillance Video Synopsis
Videos synopsis is an efficient technique for condensing long-duration videos into short videos. The interactions between moving objects in the original video need to be preserved during video condensation. However, identifying objects with strong spatio-temporal proximity from a monocular video frame is a challenge. Further, the process of tube rearrangement optimization is also vital for the reduction of collision rates among moving objects. Taking the aforementioned aspects into consideration, we present a comprehensive video synopsis framework. First, we propose an interaction detection method to estimate distortion less spatio-temporal interactions between moving objects by generating the top view of a scene using a perspective transformation. Second, we propose an optimization method to reduce collisions and preserve object interactions by shrinking the search space. The experimental results demonstrate that the proposed framework provides a better estimate for object interactions from surveillance videos and generates synopsis videos with fewer collisions while preserving original interactions.
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来源期刊
IEEE MultiMedia
IEEE MultiMedia 工程技术-计算机:理论方法
CiteScore
6.40
自引率
3.10%
发文量
59
审稿时长
>12 weeks
期刊介绍: The magazine contains technical information covering a broad range of issues in multimedia systems and applications. Articles discuss research as well as advanced practice in hardware/software and are expected to span the range from theory to working systems. Especially encouraged are papers discussing experiences with new or advanced systems and subsystems. To avoid unnecessary overlap with existing publications, acceptable papers must have a significant focus on aspects unique to multimedia systems and applications. These aspects are likely to be related to the special needs of multimedia information compared to other electronic data, for example, the size requirements of digital media and the importance of time in the representation of such media. The following list is not exhaustive, but is representative of the topics that are covered: Hardware and software for media compression, coding & processing; Media representations & standards for storage, editing, interchange, transmission & presentation; Hardware platforms supporting multimedia applications; Operating systems suitable for multimedia applications; Storage devices & technologies for multimedia information; Network technologies, protocols, architectures & delivery techniques intended for multimedia; Synchronization issues; Multimedia databases; Formalisms for multimedia information systems & applications; Programming paradigms & languages for multimedia; Multimedia user interfaces; Media creation integration editing & management; Creation & modification of multimedia applications.
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