PjBL与基于大脑的STEAM方法在提高学生学习成绩中的应用

N. Badriyah, Anik Anekawati, Lutfiana Fazat Azizah
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引用次数: 12

摘要

本研究的目的是确定学生的学习成就,包括学习成果和科学过程技能的差异。本研究在一所女子特殊学校进行,使用两个实验班,分别是实验班1和实验班2。实验类1是采用基于脑的STEAM方法使用PjBL的类,而实验类2是采用不基于脑的STEAM方法使用PjBL的类。本研究为准实验研究,采用非等效前测后测对照组设计。使用的数据分析技术是t检验。本研究采用的以大脑为基础的学习活动有:听音乐、喝水、做脑力体操、做填字游戏、基于学生大脑优势的小组决定。结果表明:实验1班学生学习成果N-Gain得分平均值为80,72。实验二班学生学习成果为73,12。在科学过程技能方面,实验1班学生的平均N-Gain得分为72,50分,实验2班学生的平均N-Gain得分为60,88分。实验1班学生的学习成绩高于实验2班学生。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Application of PjBL with brain-based STEAM approach to improve learning achievement of students
The purpose of this study is to determine differences in student's learning achievement consisting of learning outcomes and science process skills. This research was conducted in a special school for girls and used two experimental classes, namely experimental class-1 and experimental-2 class. The experimental class-1 is the class applied by PjBL with a brain-based STEAM approach, while the experimental class-2 is a class that uses PjBL with the STEAM approach without brain-based. This research is a quasi-experimental study with a nonequivalent pretest-posttest control group design. The data analysis technique used is the T-test. The brain-based learning activities applied in this study are listening to music, drinking water, doing a brain gym, working on crossword puzzles, and group determination based on the dominance of students' brains. The results showed that the average value of the N-Gain score of student learning outcomes in the experimental class-1 was 80,72. Student learning outcomes experimental class-2 is 73,12. In science process skills, the experimental class-1 students had an average N-Gain score of 72,50, while the experimental-2 class was 60,88. The conclusion is the experimental class 1 students have higher learning achievement than students in the experimental class 2.
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