通过带有购买按钮的社交平台进行购买:一个基本的层次顺序

IF 2 4区 管理学 Q3 COMPUTER SCIENCE, INFORMATION SYSTEMS
F. Martínez-López, Yangchun Li, Changyuan Feng, Irene Esteban-Millat
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引用次数: 4

摘要

购买按钮是一种号召行为功能,可以引导观众进入后续购买页面,允许用户通过社交平台进行直接和实际的购买。本文通过带有购买按钮的社交平台考察了两种不同的直接购买行为(一般购买行为和冲动购买行为),并为研究目的,提出了一个基于标准学习层次序列的模型,用于用户从社交平台上感知到的购买便利性,他们对在社交平台上购物的态度,以及他们通过平台对卖家商品的一般和冲动购买反应。我们的研究使用中国调查平台Wjx.cn来招募参与者,他们是中国社交平台微信的用户。然后用结构方程模型对模型进行了估计样本和验证样本的检验。结果显示,购买便利正向影响使用社交平台购物的态度,进而正向影响两种购买意向。一般购买意愿对冲动性购买意愿也有正向影响。这些发现也可以为想要通过购买按钮创收的社交平台和想要通过购买按钮增加社交平台直接购买的卖家提供有用且有价值的启示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Purchasing through Social Platforms with Buy Buttons: A Basic Hierarchical Sequence
ABSTRACT Buy buttons are a call-to-action feature directing viewers to a follow-up purchase page, which allows users to make direct and actual purchases through social platforms. This paper examines two different direct purchase behaviors (general purchase behavior and impulse purchase behavior) through a social platform with buy buttons, and, for the purposes of study, proposes a model based on the standard learning hierarchy sequence for users’ perceived ease of purchase from a social platform, their attitude toward shopping on it, and, finally, their general and impulse purchase responses toward a seller’s item through the platform. Our study used the Chinese survey platform, Wjx.cn, to recruit participants, who were users of the Chinese social platform, WeChat. The model was then tested by structural equation modeling with both an estimation sample and a validation sample. The result showed that ease of purchase positively affects attitude toward using the social platform for shopping, which in turn positively influences two purchase intentions. General purchase intention also positively affects impulse purchase intention. These findings can also offer useful and valuable implications for social platforms wanting to monetize via buy buttons and sellers wanting to use buy buttons to increase direct purchases via social platforms.
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来源期刊
Journal of Organizational Computing and Electronic Commerce
Journal of Organizational Computing and Electronic Commerce 工程技术-计算机:跨学科应用
CiteScore
5.80
自引率
17.20%
发文量
7
审稿时长
>12 weeks
期刊介绍: The aim of the Journal of Organizational Computing and Electronic Commerce (JOCEC) is to publish quality, fresh, and innovative work that will make a difference for future research and practice rather than focusing on well-established research areas. JOCEC publishes original research that explores the relationships between computer/communication technology and the design, operations, and performance of organizations. This includes implications of the technologies for organizational structure and dynamics, technological advances to keep pace with changes of organizations and their environments, emerging technological possibilities for improving organizational performance, and the many facets of electronic business. Theoretical, experimental, survey, and design science research are all welcome and might look at: • E-commerce • Collaborative commerce • Interorganizational systems • Enterprise systems • Supply chain technologies • Computer-supported cooperative work • Computer-aided coordination • Economics of organizational computing • Technologies for organizational learning • Behavioral aspects of organizational computing.
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