法特瓦反对游戏?

IF 0.7 3区 社会学 0 ASIAN STUDIES
Leon Woltermann
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引用次数: 0

摘要

本文探讨了2019年3月至7月在印度尼西亚公共领域发生的关于禁止在线游戏《绝地求生》(PUBG)的法特瓦圣地(法律建议)可能问题的讨论。本文首先审视了促进话语形成的框架和先决条件,然后试图理清公共话语的层次,以调查游戏与伊斯兰教之间潜在的紧张关系、复杂性和相互作用。我认为印尼的穆斯林社区是支持还是反对游戏是有问题的。相反,我建议将这种话语视为印度尼西亚穆斯林社区内不同声音之间的谈判,以及在发展自己的与宗教理想相关的大众消费模式的各种思想和实践潮流中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Fatwa Against Gaming?
ABSTRACT This article examines the discourse surrounding the possible issue of a fatwa haram (legal advice) to ban the online game PlayerUnknown’s battlegrounds (PUBG), which occurred in the Indonesian public sphere between March and July 2019. The article firstly scrutinises the framework and preconditions facilitating the formation of the discourse, after which it will try to disentangle the layers of public discourse to investigate underlying tensions, complications, and interactions between gaming and Islam. I find it problematic to argue that Indonesia’s Muslim community is for or against gaming. Instead, I propose to consider the discourse as a negotiation between different voices within Indonesia’s Muslim community, and in the multifarious currents of thought and practice in developing its own model of popular consumption in connection with religious ideals.
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来源期刊
CiteScore
2.00
自引率
0.00%
发文量
17
期刊介绍: Indonesia and the Malay World is a peer-reviewed journal that is committed to the publication of scholarship in the arts and humanities on maritime Southeast Asia. It particularly focuses on the study of the languages, literatures, art, archaeology, history, religion, anthropology, performing arts, cinema and tourism of the region. In addition to welcoming individual articles, it also publishes special issues focusing on a particular theme or region. The journal is published three times a year, in March, July, and November.
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