以技术为中心的学习过程作为数字艺术的发展:论概念模型、隐喻和预设的相互作用

IF 0.6 0 MUSIC
T. Neuhausen, Carsten Wernicke, Michael Ahlers
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引用次数: 0

摘要

本案例研究着眼于一位受过古典音乐训练的专业音乐家采用一种以前未知的数字材料音乐设备的自主学习过程。为了实现所需的艺术效果,音乐家必须修改他的音乐相关动作,以支持设备的动作要求,这些动作要求通过预设会话显示给他。为此,必须在用户和设备之间的连接中建立特定的接口关系。案例研究与框架研究项目的数据进行了对比。研究结果包括肯定或不熟悉程度等方面,以及它们对受试者动作曲目的各自影响。介绍并讨论了在数字媒体或界面背景下的学习模型。它为识别数字材料音乐设备的意义和功能如何嵌入日常艺术环境的特殊性提供了特定的潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Technology-centred learning processes as digital artistic development: On the reciprocal effects of conceptual models, metaphors and presets
This case study looks at a self-directed learning process of a professional classical-trained musician adopting a previously unknown digital-material musical device. In order to achieve the desired artistic result, the musician has to modify his music-related action in favour of the device’s calls for action, which are shown to him by a preset session. For this purpose, a specific interface relation must be established in the connection between the user and the device. The case study is contrasted with data from its framing research project. Findings include aspects as affirmation or degrees of unfamiliarity and their respective impacts on the subject’s action repertoires. A model of learning in the context of digital media or interfaces is introduced and discussed. It offers a specific potential for identifying particularities of how meaning and functionality of digital-material musical devices are embedded into everyday artistic contexts.
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CiteScore
1.40
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6
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