学习促进学生的数学好奇心和创造力

IF 0.6 Q3 MULTIDISCIPLINARY SCIENCES
Uniciencia Pub Date : 2023-06-01 DOI:10.15359/ru.37-1.6
Sri Rahayuningsih, Muhammad Ikram, N. Indrawati
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引用次数: 1

摘要

【背景】发现学习是指学生根据实验或观察得到的数据或信息,通过探究过程,引导学生主动学习,寻找概念或知识的一种学习模式。[目的]探讨思维导图在发现学习中对学生数学好奇心和创造力的促进作用。[方法]本研究采用课堂行动研究(CAR)设计。参与者是在2020/2021学年注册的250名中印尼语学生。【结果】描述性分析显示,学生在car前的平均成绩为44.04分,标准差为18.716;在第一轮后的平均成绩为52.48分,标准差为22.978;在第二轮后的平均成绩为76.72分,标准差为17.097。从学生的数学创造性思维得分来看,car前阶段有2名学生(8%)能够进行创造性思维,第一阶段后有6名学生(24%),第二阶段后有22名学生(88%)。这些数字表明,经过第二阶段的学习,学生们在数学方面基本具备了创造性思维的能力。【结论】实施改良式发现学习和思维导图能够提高学生的数学创造性思维能力。访谈结果还表明,学习模式可以增加数学好奇心的低和高成就。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Learning To Promote Students’ Mathematical Curiosity And Creativity
[Background] Discovery learning is a model that guides students to actively learn in finding concepts or knowledge through an inquiry process based on the data or information obtained from experiments or observations. [Objective] The present study examined the implementation of a modification of discovery learning using mind mapping in promoting students’ mathematical curiosity and creativity. [Method] A Classroom Action Research (CAR) design was employed in this study. The participants were 250 students in Middle Indonesian who registered in the academic year of 2020/2021. [Results] The descriptive analysis showed that the students achieved an average score of 44.04 with a standard deviation of 18.716 in pre-CAR, 52.48 with a standard deviation of 22.978 after cycle I, and 76.72 with a standard deviation of 17.097 after cycle II. Based on the students’ mathematical creative thinking scores, 2 (8%) students could perform creative thinking in pre-CAR, 6 (24%) students after cycle I, and 22 (88%) students after cycle II. These figures indicated that the students classically achieved the ability to think creatively in mathematics after cycle II. [Conclusion] It was concluded that the implementation of modified discovery learning and mind mapping could promote students’ mathematical creative thinking ability. The interview results also suggest that the learning model could increase mathematical curiosity of both the low and high achievers.
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来源期刊
Uniciencia
Uniciencia MULTIDISCIPLINARY SCIENCES-
CiteScore
1.60
自引率
12.50%
发文量
49
审稿时长
40 weeks
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