{"title":"基于系统采样技术的均值偏移目标跟踪算法","authors":"Y. Bandung, Aris Ardiansyah","doi":"10.7454/MST.V25I1.3789","DOIUrl":null,"url":null,"abstract":"Mean shift is a fast object tracking algorithm that only considers pixels in an object area, hence its relatively small computational load. This algorithm is suitable for use in real-time conditions in terms of execution time. The use of histograms causes this algorithm to be relatively resistant to rotation and changes in object size. However, its resistance to lighting changes is not optimal. This study aims to improve the performance of the algorithm under lighting changes and reduce its processing time. The proposed technique involves the use of sampling techniques to reduce the number of iterations, optimization of candidate search object locations using simulated annealing, and addition of tolerance parameter to optimize object location search and area-based weighting instead of the Epanechnikov kernel. The results of the one-tail t-test with two independent sample groups reveal that the average performance of the proposed algorithm is significantly better than that of the traditional mean-shift algorithm in terms of resistance to lighting changes and processing time per video frame. In the test involving 999 frames of video images, the average processing time of the proposed algorithm is 83.66 ms, whereas that of the traditional mean-shift algorithm is 116.86 ms.","PeriodicalId":42980,"journal":{"name":"Makara Journal of Technology","volume":" ","pages":""},"PeriodicalIF":0.2000,"publicationDate":"2021-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Mean-shift Object Tracking Algorithm with Systematic Sampling Technique\",\"authors\":\"Y. Bandung, Aris Ardiansyah\",\"doi\":\"10.7454/MST.V25I1.3789\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Mean shift is a fast object tracking algorithm that only considers pixels in an object area, hence its relatively small computational load. This algorithm is suitable for use in real-time conditions in terms of execution time. The use of histograms causes this algorithm to be relatively resistant to rotation and changes in object size. However, its resistance to lighting changes is not optimal. This study aims to improve the performance of the algorithm under lighting changes and reduce its processing time. The proposed technique involves the use of sampling techniques to reduce the number of iterations, optimization of candidate search object locations using simulated annealing, and addition of tolerance parameter to optimize object location search and area-based weighting instead of the Epanechnikov kernel. The results of the one-tail t-test with two independent sample groups reveal that the average performance of the proposed algorithm is significantly better than that of the traditional mean-shift algorithm in terms of resistance to lighting changes and processing time per video frame. In the test involving 999 frames of video images, the average processing time of the proposed algorithm is 83.66 ms, whereas that of the traditional mean-shift algorithm is 116.86 ms.\",\"PeriodicalId\":42980,\"journal\":{\"name\":\"Makara Journal of Technology\",\"volume\":\" \",\"pages\":\"\"},\"PeriodicalIF\":0.2000,\"publicationDate\":\"2021-04-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Makara Journal of Technology\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.7454/MST.V25I1.3789\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"ENGINEERING, MULTIDISCIPLINARY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Makara Journal of Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.7454/MST.V25I1.3789","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"ENGINEERING, MULTIDISCIPLINARY","Score":null,"Total":0}
引用次数: 0
摘要
Mean shift是一种快速的目标跟踪算法,它只考虑目标区域内的像素,因此计算量相对较小。从执行时间上看,该算法适合在实时条件下使用。直方图的使用使得该算法相对抵抗旋转和对象大小的变化。然而,它对光线变化的抵抗力并不是最佳的。本研究旨在提高算法在光照变化下的性能,缩短算法的处理时间。所提出的技术包括使用采样技术来减少迭代次数,使用模拟退火来优化候选搜索对象的位置,以及添加公差参数来优化目标位置搜索和基于区域的加权来代替Epanechnikov核。两个独立样本组的单尾t检验结果表明,该算法在抵抗光照变化和每视频帧处理时间方面的平均性能明显优于传统的mean-shift算法。在涉及999帧视频图像的测试中,本文算法的平均处理时间为83.66 ms,而传统mean-shift算法的平均处理时间为116.86 ms。
Mean-shift Object Tracking Algorithm with Systematic Sampling Technique
Mean shift is a fast object tracking algorithm that only considers pixels in an object area, hence its relatively small computational load. This algorithm is suitable for use in real-time conditions in terms of execution time. The use of histograms causes this algorithm to be relatively resistant to rotation and changes in object size. However, its resistance to lighting changes is not optimal. This study aims to improve the performance of the algorithm under lighting changes and reduce its processing time. The proposed technique involves the use of sampling techniques to reduce the number of iterations, optimization of candidate search object locations using simulated annealing, and addition of tolerance parameter to optimize object location search and area-based weighting instead of the Epanechnikov kernel. The results of the one-tail t-test with two independent sample groups reveal that the average performance of the proposed algorithm is significantly better than that of the traditional mean-shift algorithm in terms of resistance to lighting changes and processing time per video frame. In the test involving 999 frames of video images, the average processing time of the proposed algorithm is 83.66 ms, whereas that of the traditional mean-shift algorithm is 116.86 ms.