基于3CM(冷静-批判-创造-有意义)的混合式学习活动的开发,以支持学生的创造力和良好品格

W. Wahyudi, D. Kusuma, Erlina Prihatnani, Tri Nova Hasti Yunianta, Norziah Amin
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引用次数: 1

摘要

良好的性格和创造力是决定一个人成功的十个因素中的两个。在教育活动中,尤其是在小学,这两件事的形成很重要。在新冠肺炎大流行期间,这成为一项艰巨的挑战。新的常态期开始了,需要做好有效的学习准备。本研究的目的是发展3CM模式的混合学习活动,以提高学生的创造力和良好的品格。混合学习是一种可以选择的学习模式。它需要适当的设计和学习活动。混合学习,让学生有机会以一种有趣而富有挑战性的方式发展批判性、创造性、有意义的思维技能。其中之一是基于3CM(Cool Critical Creative Meaningful)的混合学习设计。混合学习的学习活动可以通过完全在线或面对面和在线相结合的方式进行。本研究是RnD在开发活动的6个阶段中用ASSURE设计进行的重新搜索。基于3CM学习的混合学习活动的发展结果分为4个活动,即1)是时候玩和挑战(酷)了,2)是时候批评(批评)了,3)是时候创造了,4)是时候反思和理解意义(有意义)了。混合学习活动方面的评估结果显示,45名教师的评估结果为:学习容易程度得分4.48分(优秀),内容、媒体和教材方面得分4.57分(优异)。学生在易用性方面的反应得分为4.72分(优秀),在内容、媒体和教材方面的反应分数为4.72(优秀)。这项研究的结果被证明可以提高学生的创造力和良好的品格。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of Blended Learning Activities Based on 3CM (Cool-Critical-Creative-Meaningful) to Support Creativity and Good Character Students
Good character and creativity are two of the ten determining factors of a person's success. These two things are important to form in educational activities, especially in elementary schools. During the Covid-19 pandemic, this became a tough challenge to achieve. The new normal period is beginning, and a good and effective learning preparation is needed. The purpose of this study is to develop blended learning activities with the 3CM model to increase students' creativity and good character. Blended learning is one of the alternative learning modes that can be done. It requires appropriate design and learning activities. Blended learning that gives students the opportunity to develop critical, creative, meaning-ful thinking skills in a fun and challenging way. One of them is a blended learning design based on 3CM (Cool-Critical-Creative-Meaningful). Learning activities with blended learning can be done with full online or a combination of face-to-face and online. This research is RnD re-search with ASSURE design in 6 stages of development activity. The results of the development of blended learning activities based on 3CM learning are carried out in 4 activities, namely 1) it's time to play and challenge (cool), 2) it's time to criticize (critical), 3) it's time to be creative, 4) it's time to reflect and take meaning (meaningful). The results of the assessment of blended learning activities aspects of ease of access to learning score 4.48 (excellent), aspects of content, media and teaching materials score 4.57 (excellent) from the assessment of 45 teachers. Student response to aspects of ease of access to learning score 4.72 (excellent), aspects of content, media and teaching materials score 4.72 (excellent). The results of this study are proven to increase students' creativity and good character.
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