运动物体间时变距离的计算

IF 1.2 Q4 REMOTE SENSING
Maxime Schoemans, M. Sakr, E. Zimányi
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引用次数: 0

摘要

一个运动的物体是一个可以随时间平移和旋转的几何体。计算移动物体与周围静态和移动物体之间的时变距离对于许多应用领域至关重要,包括海上安全、物流机器人和自动驾驶汽车。它不仅本身是一种相关的分析操作,而且还构成了其他操作的基础,例如寻找两个移动物体之间的最近接近距离。大多数移动对象数据库使用点表示来表示移动对象,因此在处理大型移动对象时,计算的时间距离是不准确的。本文提出了一种计算运动物体与其他静态或运动几何体之间时间距离的有效算法。我们扩展了计算几何的V-Clip和Lin-Canney最接近特征算法的思想,以跟踪两个物体在运动过程中最接近的特征对的时间演变。我们还在一个开源的移动对象数据库中展示了该算法的工作实现,并使用AIS数据的实际示例显示,该距离算子用于移动物体的速度仅为移动点的距离算子的1.5倍左右,同时在结果的正确性和准确性方面提供了显着改进。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
On Computing the Time-Varying Distance Between Moving Bodies
A moving body is a geometry that may translate and rotate over time. Computing the time-varying distance between moving bodies and surrounding static and moving objects is crucial to many application domains including safety at sea, logistics robots, and autonomous vehicles. Not only is it a relevant analytical operation in itself, but it also forms the basis of other operations, such as finding the nearest approach distance between two moving objects. Most moving objects databases represent moving objects using a point representation, and the computed temporal distance is thus inaccurate when working with large moving objects. This paper presents an efficient algorithm to compute the temporal distance between a moving body and other static or moving geometries. We extend the idea of the V-Clip and Lin-Canney closest features algorithms of computational geometry to track the temporal evolution of the closest pair of features between two objects during their movement. We also present a working implementation of this algorithm in an open-source moving objects database and show, using a real-world example on AIS data, that this distance operator for moving bodies is only about 1.5 times as slow as the one for moving points while providing significant improvements in correctness and accuracy of the results.
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来源期刊
CiteScore
4.40
自引率
5.30%
发文量
43
期刊介绍: ACM Transactions on Spatial Algorithms and Systems (TSAS) is a scholarly journal that publishes the highest quality papers on all aspects of spatial algorithms and systems and closely related disciplines. It has a multi-disciplinary perspective in that it spans a large number of areas where spatial data is manipulated or visualized (regardless of how it is specified - i.e., geometrically or textually) such as geography, geographic information systems (GIS), geospatial and spatiotemporal databases, spatial and metric indexing, location-based services, web-based spatial applications, geographic information retrieval (GIR), spatial reasoning and mining, security and privacy, as well as the related visual computing areas of computer graphics, computer vision, geometric modeling, and visualization where the spatial, geospatial, and spatiotemporal data is central.
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