下议院

IF 0.1 Q4 GEOGRAPHY
A. Buchs
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引用次数: 2

摘要

为了应对日益相互依存的世界,教育工作者对全球公民教育表现出越来越大的兴趣。许多关于“优秀全球公民”的定义都认为,同理心是跨越国界和文化鸿沟理解他人的一种特别重要的特质。然而,人们可能很难对那些在心理上和地理上被认为疏远的人产生共鸣。数字模拟游戏能帮助培养全球同理心和对全球公民学习的兴趣吗?这项准实验式的课堂研究调查了北加州三所学校的301名高中生玩REAL LIVES的效果。REAL LIVES是一款模拟游戏,允许玩家在世界各地的个人生活中生活。与对照组相比,将模拟游戏作为课程一部分的学生表现出更多的全球同理心,对了解其他国家更感兴趣。对现实生活中角色的认同也与整体同理心呈正相关。这些发现支持了计算机模拟可以培养全球学习和公民意识的重要倾向的说法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Commons
In response to an increasingly interdependent world, educators are demonstrating a growing interest in educating for global citizenship. Many definitions of the “good global citizen” value empathy as an especially important disposition for understanding others across national borders and cultural divides. Yet it may be difficult for people to achieve empathy with others who are perceived as psychologically and geographically distant. Can digital simulation games help foster global empathy and interest in global civic learning? This quasi-experimental classroom study of 301 Northern California high school students in three schools examined the effects of playing REAL LIVES, a simulation game that allows players to inhabit the lives of individuals around the world. Compared to a control group, students who played the simulation game as part of their curriculum expressed more global empathy and greater interest in learning about other countries. Identification with REAL LIVES characters was also positively related to global empathy. These findings support claims that computer simulations can cultivate important dispositions for global learning and citizenship.
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来源期刊
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14
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53 weeks
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