基于移动的教学代理的现实主义水平对健康电子学习的影响

V. Salehi, Fatemeh Teymouri Nia
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引用次数: 1

摘要

背景:在移动学习系统中,学习者与教学多媒体内容进行有效交流的方式之一是利用角色或教学代理。本研究旨在探讨移动教学代理的现实主义水平对健康电子学习的影响。方法:采用准实验设计,采用前测后测设计,分为三个实验组。目标人群包括那些自己或其亲属患有消化系统疾病的参与者。样本由48名参与者组成,通过方便的抽样程序选择,并随机分配到两组中的任何一组。这些工具和材料包括多媒体教学课程和学习测试(前测和后测)。多媒体教学内容包括熟悉人体消化系统、其功能和相关疾病的教学材料。每一组的参与者都接触到相同的教学内容,但与教学代理相关的现实主义程度不同(即,标志性,半标志性和现实主义)。多媒体教学课程通过移动健康学习管理系统进行。数据分析采用协方差分析(ANCOVA)。结果:实用型教学动因组(M = 29.29, SD = 4.20)在学习测量上优于图示型教学动因组(M = 25.53, SD = 2.99) (p = 0.20)。结论:教学代理作为提高学习者学习动机和学习能力的重要工具之一,在教学多媒体的设计和开发中,尤其是在健康学习服务领域,应引起重视。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Effect of levels of realism of mobile-based pedagogical agents on health e-learning
Background: One of the ways for effective communication between learners and instructional multimedia content in mobile learning systems is taking advantage of characters or pedagogical agents. The present study aimed to investigate the effect of the levels of realism in mobile-based pedagogical agents on health e-learning. Methods: The study was quasi-experimental with a pretest-posttest design involving three experimental groups. The target population included those participants who themselves or one of their relatives suffered from digestive disorders. The sample consisted of 48 participants selected through a convenience sampling procedure and were randomly assigned to either of the groups. The instruments and materials included instructional multimedia lessons and learning tests (pretest and posttest). The instructional multimedia content consisted of instructional materials related to familiarity with the human digestive system, its function, and relevant disorders. The participants in each group were exposed to the same instructional content but with a different level of realism related to the pedagogical agent (i.e., iconic, semi-iconic, and realistic). The instructional multimedia lessons were delivered through a mobile-based health leaning management system. For the data analysis, an analysis of covariance (ANCOVA) was applied. Results: The results showed that the group with the realistic pedagogical agent (M = 29.29, SD = 4.20), compared with the iconic pedagogical agent (M = 25.53, SD = 2.99), performed better on learning measurement (p = 0.20). Conclusion: The employment of pedagogical agents, as one of the influential tools in improving learners' motivation and learning, should receive greater attention in designing and developing instructional multimedia, especially in the field of health learning services.
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