探索多窗口增强现实环境的用户体验(UX)

IF 3.2 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Pitch Sinlapanuntakul, Jenna Korentsides, B. Chaparro
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引用次数: 0

摘要

增强现实是一种新兴的技术形式,它允许用户与集成到物理环境中的虚拟对象和信息进行交互和操作。无论是回复基于浏览器的电子邮件还是玩游戏,在增强现实中完成这些任务都需要使用手部跟踪手势或交互。随着这项技术的预期增长,未来的用户可能会在各种应用程序(例如,metaverse)中长时间体验它。本研究探讨了在多窗口增强现实环境中,使用一系列手部跟踪交互时,个人的感知和用户体验。结果为这些交互提供了定性和定量的见解,强调了感知可用性、主观用户体验、感知难度和感知工作量对任务完成的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Exploring the user experience (UX) of a multi-window augmented reality environment
Augmented reality is an emergent form of technology that allows users to interact with and manipulate virtual objects and information integrated into the physical environment. Whether it is replying to browser-based emails or playing a game, completing such tasks in augmented reality requires the use of hand-tracking gestures or interactions. With the anticipated growth of this technology, future users may experience it for extended periods with a variety of applications (e.g., metaverse). This study explores the perceptions and user experience of individuals when interacting with and maneuvering in a multi-window augmented reality environment, using a range of hand-tracking interactions. The results provide both qualitative and quantitative insights into these interactions, highlighting the impact of perceived usability, subjective user experience, perceived difficulty, and perceived workload on task completion.
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来源期刊
CiteScore
5.80
自引率
0.00%
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审稿时长
13 weeks
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