借用的手势:身体作为乐器的延伸

IF 0.4 Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Doga Cavdir;Ge Wang
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引用次数: 0

摘要

摘要本文介绍了基于动作的数字乐器的设计和演奏实践。我们发展了借用手势的概念,这是一种手势优先的方法,它构成了一个非音乐身体动作的手势词汇,并与细微的工具手势相结合。这些实践通过转移身体动作的表现品质和交际方面,探索身体互动的新可供性;这些身体动作和它们的特质是从非音乐领域借来的。通过动作互动将音乐和非音乐领域融合在一起,借来的手势提供了共享的表演空间和跨学科的练习。在开发数字乐器时,我们的方法集中在身体的使用和身体运动的设计上。演奏者的身体成为一种中间媒介,在物理上连接和团结演奏者和乐器。这种方法创造了概念化和设计基于动作的音乐互动的新方法:(1)提供一个设计框架,将更广泛的表达手势(包括非音乐手势)转换为声音和音乐互动,以及(2)在表演者和乐器之间创造一种新的动态,将非音乐手势(如舞蹈动作或手语手势)重新定义为音乐背景。我们根据三个案例研究对我们的设计框架和性能实践进行了美学评估:Bodyharp、Armtop和Felt Sound。作为评估的一部分,我们还提出了一套设计原则,作为设计基于动作的数字乐器的一种思考方式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Borrowed Gestures: The Body as an Extension of the Musical Instrument
Abstract This article presents design and performance practices for movement-based digital musical instruments. We develop the notion of borrowed gestures, which is a gesture-first approach that composes a gestural vocabulary of nonmusical body movements combined with nuanced instrumental gestures. These practices explore new affordances for physical interaction by transferring the expressive qualities and communicative aspects of body movements; these body movements and their qualities are borrowed from nonmusical domains. By merging musical and nonmusical domains through movement interaction, borrowed gestures offer shared performance spaces and cross-disciplinary practices. Our approach centers on use of the body and the design with body movement when developing digital musical instruments. The performer's body becomes an intermediate medium, physically connecting and uniting the performer and the instrument. This approach creates new ways of conceptualizing and designing movement-based musical interaction: (1) offering a design framework that transforms a broader range of expressive gestures (including nonmusical gestures) into sonic and musical interactions, and (2) creating a new dynamic between performer and instrument that reframes nonmusical gestures—such as dance movements or sign language gestures—into musical contexts. We aesthetically evaluate our design framework and performance practices based on three case studies: Bodyharp, Armtop, and Felt Sound. As part of this evaluation, we also present a set of design principles as a way of thinking about designing movement-based digital musical instruments.
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来源期刊
Computer Music Journal
Computer Music Journal 工程技术-计算机:跨学科应用
CiteScore
1.80
自引率
0.00%
发文量
2
审稿时长
>12 weeks
期刊介绍: Computer Music Journal is published quarterly with an annual sound and video anthology containing curated music¹. For four decades, it has been the leading publication about computer music, concentrating fully on digital sound technology and all musical applications of computers. This makes it an essential resource for musicians, composers, scientists, engineers, computer enthusiasts, and anyone exploring the wonders of computer-generated sound. Edited by experts in the field and featuring an international advisory board of eminent computer musicians, issues typically include: In-depth articles on cutting-edge research and developments in technology, methods, and aesthetics of computer music Reports on products of interest, such as new audio and MIDI software and hardware Interviews with leading composers of computer music Announcements of and reports on conferences and courses in the United States and abroad Publication, event, and recording reviews Tutorials, letters, and editorials Numerous graphics, photographs, scores, algorithms, and other illustrations.
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