{"title":"基于设计师内在动机的自我驱动设计活动过程分析——以专业平面设计师为例","authors":"K. Takashima, D. Senoo","doi":"10.1080/21650349.2020.1755368","DOIUrl":null,"url":null,"abstract":"ABSTRACT Intrinsic motivation is an important factor in design activity as it plays a role in achieving creative design outcomes. Previous studies suggested that designers can spontaneously initiate design activity even without the identification of a customer problem or need. The purpose of this study was to clarify the characteristics of the process underlying self-driven design activity based on the designer’s intrinsic motivation. In a case study targeting a professional graphic designer, we compared her process of self-driven design activity with that of customer-driven design activity aimed at solving a given customer problem. We compared both processes from two viewpoints: the sequence of actions and the decision-making strategy. During the design process, data were collected regularly using a question-based method and weekly using a retrospective-report method. The results suggest that the self-driven design activity process is an iteration of information gathering and idea sketching, whereas the customer-driven design activity process is a linear combination of actions. The designer starts information gathering without a clear customer problem and frequently switches among actions even late in the process. The results indicate that managers should support resource collection and allow flexibility of action even late in the process to improve self-driven design activity.","PeriodicalId":43485,"journal":{"name":"International Journal of Design Creativity and Innovation","volume":"8 1","pages":"181 - 196"},"PeriodicalIF":1.2000,"publicationDate":"2020-05-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1080/21650349.2020.1755368","citationCount":"0","resultStr":"{\"title\":\"Analysis of process of self-driven design activity based on designer’s intrinsic motivation: case study of a professional graphic designer\",\"authors\":\"K. Takashima, D. Senoo\",\"doi\":\"10.1080/21650349.2020.1755368\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"ABSTRACT Intrinsic motivation is an important factor in design activity as it plays a role in achieving creative design outcomes. Previous studies suggested that designers can spontaneously initiate design activity even without the identification of a customer problem or need. The purpose of this study was to clarify the characteristics of the process underlying self-driven design activity based on the designer’s intrinsic motivation. In a case study targeting a professional graphic designer, we compared her process of self-driven design activity with that of customer-driven design activity aimed at solving a given customer problem. We compared both processes from two viewpoints: the sequence of actions and the decision-making strategy. During the design process, data were collected regularly using a question-based method and weekly using a retrospective-report method. The results suggest that the self-driven design activity process is an iteration of information gathering and idea sketching, whereas the customer-driven design activity process is a linear combination of actions. The designer starts information gathering without a clear customer problem and frequently switches among actions even late in the process. The results indicate that managers should support resource collection and allow flexibility of action even late in the process to improve self-driven design activity.\",\"PeriodicalId\":43485,\"journal\":{\"name\":\"International Journal of Design Creativity and Innovation\",\"volume\":\"8 1\",\"pages\":\"181 - 196\"},\"PeriodicalIF\":1.2000,\"publicationDate\":\"2020-05-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://sci-hub-pdf.com/10.1080/21650349.2020.1755368\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Journal of Design Creativity and Innovation\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1080/21650349.2020.1755368\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"ENGINEERING, MANUFACTURING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Design Creativity and Innovation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/21650349.2020.1755368","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"ENGINEERING, MANUFACTURING","Score":null,"Total":0}
Analysis of process of self-driven design activity based on designer’s intrinsic motivation: case study of a professional graphic designer
ABSTRACT Intrinsic motivation is an important factor in design activity as it plays a role in achieving creative design outcomes. Previous studies suggested that designers can spontaneously initiate design activity even without the identification of a customer problem or need. The purpose of this study was to clarify the characteristics of the process underlying self-driven design activity based on the designer’s intrinsic motivation. In a case study targeting a professional graphic designer, we compared her process of self-driven design activity with that of customer-driven design activity aimed at solving a given customer problem. We compared both processes from two viewpoints: the sequence of actions and the decision-making strategy. During the design process, data were collected regularly using a question-based method and weekly using a retrospective-report method. The results suggest that the self-driven design activity process is an iteration of information gathering and idea sketching, whereas the customer-driven design activity process is a linear combination of actions. The designer starts information gathering without a clear customer problem and frequently switches among actions even late in the process. The results indicate that managers should support resource collection and allow flexibility of action even late in the process to improve self-driven design activity.
期刊介绍:
The International Journal of Design Creativity and Innovation is an international publication that provides a forum for discussing the nature and potential of creativity and innovation in design from both theoretical and practical perspectives. Design creativity and innovation is truly an interdisciplinary academic research field that will interest and stimulate researchers of engineering design, industrial design, architecture, art, and similar areas. The journal aims to not only promote existing research disciplines but also pioneer a new one that lies in the intermediate area between the domains of systems engineering, information technology, computer science, social science, artificial intelligence, cognitive science, psychology, philosophy, linguistics, and related fields. The journal covers, but is not restricted to, the following topics: ·Theories on Design Creativity and Innovation ·Cognition of Design Creativity ·Innovative Process ·Inventive Process ·Analogical Reasoning for Design Creativity and Innovation ·Design Synthesis ·Method and Tools for Design Creativity and Innovation ·Representation of Design Creativity and Innovation ·Education for Design Creativity and Innovation ·Concept Generation and Inspiration.