“启动中的机器”:城市和文学文化中的自动棋手,1839-1851

IF 0.5 Q4 HOSPITALITY, LEISURE, SPORT & TOURISM
J. Sharples
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引用次数: 0

摘要

摘要本文考察了19世纪国际象棋棋手兼作家乔治·沃克的文章《国际象棋自动机剖析》(1839)。沃克的作品经常强调城市现代性的空间是如何与历史记忆不安地共存的。他倾向于强调有关国际象棋的不光彩的场景,这与一种叙事相反,这种叙事表明国际象棋在19世纪中后期变得受人尊敬。然而,对沃克来说,不同寻常的是,他的《国际象棋自动机解剖》展示了一种封闭意义和复杂性的愿望,以减少不名誉行为的可能性,同时与他写作的历史背景不一致。沃克所处的这种文化模式可以通过好奇心(继芭芭拉·M·本尼迪克特之后)和受人尊敬(继迈克·哈金斯之后)的概念框架来看待,这些概念框架强调了监管、消费、表现、越轨和野心。本文运用好奇心和受人尊敬的框架,对存在于社会常规边界之外的自动机棋手的相关休闲和体育实践进行了质疑。它继续了之前发表在《历史体育》和其他杂志上的关于国际象棋比赛性质的研究,以及国际象棋奇观作为一种声名狼藉的奇观。最终,我展示了沃克和他文章的对象本身是如何充满好奇的,他们参与了一场产生混乱意义的无限游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
‘The machine being set in motion’: the automaton chess-player in urban and literary culture, 1839–1851
ABSTRACT This article examines nineteenth-century chess-player and writer George Walker’s essay ‘Anatomy of the Chess Automaton’ (1839). Walker’s writing frequently highlighted how spaces of urban modernity co-existed uneasily with historical memories. His tendency to highlight disreputable scenarios regarding chess-play can be set against a narrative which suggests chess-play became respectable in the mid-to-late nineteenth century. Unusually for Walker, however, his ‘Anatomy of the Chess Automaton’ demonstrates a desire to close off meaning and complexity, to diminish the potential for disreputable acts, whilst existing at odds with the historical context in which he wrote. This cultural mode in which Walker operated in can be viewed through the conceptual frameworks of curiosity (following Barbara M. Benedict) and respectability (following Mike Huggins) which highlight ideas of regulation, consumption, performance, transgression, and ambition. This article employs the frameworks of curiosity and respectability to interrogate related leisure and sporting practices in relation to the Automaton Chess-Player which existed outside the regular boundaries of society. It continues research previously published in Sport in History and elsewhere on the nature of chess-play and chess-spectacle as a disreputable spectacle. Ultimately, I show how both Walker and the object of his essay were curiosities themselves, engaging in an infinite game which produced a jumble of meanings.
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来源期刊
Sport in History
Sport in History HOSPITALITY, LEISURE, SPORT & TOURISM-
CiteScore
0.90
自引率
37.50%
发文量
29
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