Illumi的世界:一个基于参数化bim模拟的迷你游戏开发

IF 1.6 0 ARCHITECTURE
Jong Bum Kim, D. Oprean, Laura B. Cole, Laura Zangori
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引用次数: 0

摘要

本研究调查了一个严肃游戏的设计和开发,以在美国农村中学教授绿色建筑设计和能源知识。本文介绍了一个试点研究,教育小游戏开发集成了参数化BIM和能源模拟。游戏场景建立在我们资助的研究中开发的科学课程模块上,教授建筑能源技术,如采光,人工照明,窗户配置,建筑材料,太阳能电池板等。这款名为“Illumi’s World”的迷你游戏展示了美国典型公立学校的基础科学实验室和媒体图书馆。玩家有机会通过几种方式提高能源知识:操纵建筑配置和能源选择,审查能源成本和排放水平变化,并从游戏仪表板监控性能。本文介绍了能源仿真和BIM可视化的背景理论、课程设计、小游戏开发框架、方法和工具,以及研究成果和面临的挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Illumi’s world: A mini-game development with parametric BIM-based simulations
The research investigates the design and development of a serious game to teach green building design and energy literacy in rural middle schools in the United States. The paper presents a pilot study, education mini-game development integrated with parametric BIM and energy simulations. The game scenario was built on the developed science curriculum modules in our funded research, teaching building energy technologies such as daylighting, artificial lighting, window configurations, building materials, solar panels, etc. The mini-game, Illumi’s World, presents a baseline science lab and a media library of typical public schools in the United States. The players have the opportunity to improve energy literacy in several ways: manipulating the building configurations and the energy options, reviewing energy costs and emission level changes, and monitoring the performance from the game dashboards. This paper presents background theory, curriculum design, the mini-game development framework, methods and tools for energy simulation and BIM visualization, and the findings and challenges.
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来源期刊
CiteScore
3.20
自引率
17.60%
发文量
44
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