多重相互依存防御者的信息设计:工作少,回报多

IF 0.6 Q4 ECONOMICS
Games Pub Date : 2023-01-30 DOI:10.3390/g14010012
Chenghan Zhou, Andrew Spivey, Haifeng Xu, T. Nguyen
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引用次数: 0

摘要

本文研究了一般安全博弈环境下的信息设计问题,其中多个自利益防御者试图同时为同一组重要目标提供针对未知攻击者的保护。作为防御者之一的主体可以访问某些私有信息(即攻击者类型),而其他防御者则不能。我们调查的问题是,拥有额外私人信息的委托人如何通过部分和战略性地透露她的信息来影响辩护人的决定。特别地,我们开发了一个多项式时间椭球算法来计算最优私有信令方案。我们的关键发现是椭球体方法中的分离oracle可以被仔细地简化为二部匹配。此外,我们通过利用内在安全资源分配结构引入任何事前说服信令方案的紧凑表示,使我们能够显着更快地计算出最优方案。实验结果表明,通过有策略地披露隐私信息,委托人可以显著提高对目标的保护效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Information Design for Multiple Interdependent Defenders: Work Less, Pay Off More
This paper studies the problem of information design in a general security game setting in which multiple self-interested defenders attempt to provide protection simultaneously for the same set of important targets against an unknown attacker. A principal, who can be one of the defenders, has access to certain private information (i.e., attacker type), whereas other defenders do not. We investigate the question of how that principal, with additional private information, can influence the decisions of the defenders by partially and strategically revealing her information. In particular, we develop a polynomial time ellipsoid algorithm to compute an optimal private signaling scheme. Our key finding is that the separation oracle in the ellipsoid approach can be carefully reduced to bipartite matching. Furthermore, we introduce a compact representation of any ex ante persuasive signaling schemes by exploiting intrinsic security resource allocation structures, enabling us to compute an optimal scheme significantly faster. Our experiment results show that by strategically revealing private information, the principal can significantly enhance the protection effectiveness for the targets.
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来源期刊
Games
Games Decision Sciences-Statistics, Probability and Uncertainty
CiteScore
1.60
自引率
11.10%
发文量
65
审稿时长
11 weeks
期刊介绍: Games (ISSN 2073-4336) is an international, peer-reviewed, quick-refereeing open access journal (free for readers), which provides an advanced forum for studies related to strategic interaction, game theory and its applications, and decision making. The aim is to provide an interdisciplinary forum for all behavioral sciences and related fields, including economics, psychology, political science, mathematics, computer science, and biology (including animal behavior). To guarantee a rapid refereeing and editorial process, Games follows standard publication practices in the natural sciences.
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