{"title":"乒乓球,超级马里奥,我的世界;单击或不单击","authors":"Arya Nahavandi, M. Myaing, Kyawt K Ayee","doi":"10.29011/2688-7460.100219","DOIUrl":null,"url":null,"abstract":"The goal of this short review article is to simply highlight the correlating trends between video games and cognitive brain function. The conclusion of this paper was found by diving into rapidly growing variables of the video game industry. We tracked the gaming industry’s history and development, then conducted a simple comparative analysis of data gathered on illnesses such as hypertension, diabetes, and stroke in comparison to the growth of the video game industry to dementia. A cross comparative analysis of a variety of papers and statistics (all listed below), was done in order to establish credible backing behind our findings and conclusion","PeriodicalId":93553,"journal":{"name":"Family medicine and primary care -- open access","volume":" ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2023-05-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Pong, Super Mario, Minecraft; to click or not to click\",\"authors\":\"Arya Nahavandi, M. Myaing, Kyawt K Ayee\",\"doi\":\"10.29011/2688-7460.100219\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The goal of this short review article is to simply highlight the correlating trends between video games and cognitive brain function. The conclusion of this paper was found by diving into rapidly growing variables of the video game industry. We tracked the gaming industry’s history and development, then conducted a simple comparative analysis of data gathered on illnesses such as hypertension, diabetes, and stroke in comparison to the growth of the video game industry to dementia. A cross comparative analysis of a variety of papers and statistics (all listed below), was done in order to establish credible backing behind our findings and conclusion\",\"PeriodicalId\":93553,\"journal\":{\"name\":\"Family medicine and primary care -- open access\",\"volume\":\" \",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-05-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Family medicine and primary care -- open access\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.29011/2688-7460.100219\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Family medicine and primary care -- open access","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.29011/2688-7460.100219","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Pong, Super Mario, Minecraft; to click or not to click
The goal of this short review article is to simply highlight the correlating trends between video games and cognitive brain function. The conclusion of this paper was found by diving into rapidly growing variables of the video game industry. We tracked the gaming industry’s history and development, then conducted a simple comparative analysis of data gathered on illnesses such as hypertension, diabetes, and stroke in comparison to the growth of the video game industry to dementia. A cross comparative analysis of a variety of papers and statistics (all listed below), was done in order to establish credible backing behind our findings and conclusion