第一次世界大战和电子游戏作为历史和教育资源的使用:对话

IF 0.3 Q4 CULTURAL STUDIES
Stefan Aguirre Quiroga, Iro Filippaki
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引用次数: 1

摘要

Iro Filippaki和Stefan Aguirre Quiroga就电子游戏在第一次世界大战研究中作为历史和教育资源的潜力交换了看法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Great War and the Use of Video Games as Historical and Educational Resources: A Conversation
Iro Filippaki and Stefan Aguirre Quiroga exchange their views on the potentiality of video games as historical and educational resources in the study of the First World War.
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来源期刊
Revista Alicantina de Estudios Ingleses
Revista Alicantina de Estudios Ingleses Arts and Humanities-Literature and Literary Theory
CiteScore
0.70
自引率
0.00%
发文量
14
审稿时长
28 weeks
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