Michael Doneus, Bernhard Höfle, Dominic Kempf, Gwydion Daskalakis, Maria Shinoto
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Setting up such classification workflows can be time-consuming and prone to information loss, especially in geographically heterogeneous landscapes. In such landscapes, one classification setting can lead to qualitatively very different results, depending on varying terrain parameters such as steepness or vegetation density. In this paper, we are focussing on a special workflow for optimal classification results in these heterogeneous environments, which integrates expert knowledge. We present a novel Python-based open-source software solution, which helps to optimize this process and creates a single digital terrain model by an adaptive classification based on spatial segments. The advantage of this approach for archaeology is to produce coherent digital terrain models even in geomorphologically heterogenous areas or areas with patchy vegetation. The software is also useful to study the effects of different algorithm and parameter combinations on digital terrain modelling with a focus on a practical and time-saving implementation. As the developed pipelines and all meta-information are made available with the resulting data set, classification is white boxed and consequently scientifically comprehensible and repeatable. Together with the software's ability to simplify classification workflows significantly, it will be of interest for many applications also beyond the examples shown from archaeology.</p>","PeriodicalId":55490,"journal":{"name":"Archaeological Prospection","volume":"29 4","pages":"503-524"},"PeriodicalIF":2.1000,"publicationDate":"2022-09-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1002/arp.1873","citationCount":"0","resultStr":"{\"title\":\"Human-in-the-loop development of spatially adaptive ground point filtering pipelines—An archaeological case study\",\"authors\":\"Michael Doneus, Bernhard Höfle, Dominic Kempf, Gwydion Daskalakis, Maria Shinoto\",\"doi\":\"10.1002/arp.1873\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p>LiDAR data have become indispensable for research in archaeology and a variety of other topographic applications. To derive products (e.g. digital terrain or feature models, individual trees, buildings), the 3D LiDAR points representing the desired objects of interest within the acquired and georeferenced point cloud need to be identified. This process is known as classification, where each individual point is assigned to an object class. In archaeological prospection, classification focuses on identifying the object class ‘ground points’. These are used to interpolate digital terrain models exposing the microtopography of a terrain to be able to identify and map archaeological and palaeoenvironmental features. Setting up such classification workflows can be time-consuming and prone to information loss, especially in geographically heterogeneous landscapes. In such landscapes, one classification setting can lead to qualitatively very different results, depending on varying terrain parameters such as steepness or vegetation density. In this paper, we are focussing on a special workflow for optimal classification results in these heterogeneous environments, which integrates expert knowledge. We present a novel Python-based open-source software solution, which helps to optimize this process and creates a single digital terrain model by an adaptive classification based on spatial segments. The advantage of this approach for archaeology is to produce coherent digital terrain models even in geomorphologically heterogenous areas or areas with patchy vegetation. The software is also useful to study the effects of different algorithm and parameter combinations on digital terrain modelling with a focus on a practical and time-saving implementation. As the developed pipelines and all meta-information are made available with the resulting data set, classification is white boxed and consequently scientifically comprehensible and repeatable. 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Human-in-the-loop development of spatially adaptive ground point filtering pipelines—An archaeological case study
LiDAR data have become indispensable for research in archaeology and a variety of other topographic applications. To derive products (e.g. digital terrain or feature models, individual trees, buildings), the 3D LiDAR points representing the desired objects of interest within the acquired and georeferenced point cloud need to be identified. This process is known as classification, where each individual point is assigned to an object class. In archaeological prospection, classification focuses on identifying the object class ‘ground points’. These are used to interpolate digital terrain models exposing the microtopography of a terrain to be able to identify and map archaeological and palaeoenvironmental features. Setting up such classification workflows can be time-consuming and prone to information loss, especially in geographically heterogeneous landscapes. In such landscapes, one classification setting can lead to qualitatively very different results, depending on varying terrain parameters such as steepness or vegetation density. In this paper, we are focussing on a special workflow for optimal classification results in these heterogeneous environments, which integrates expert knowledge. We present a novel Python-based open-source software solution, which helps to optimize this process and creates a single digital terrain model by an adaptive classification based on spatial segments. The advantage of this approach for archaeology is to produce coherent digital terrain models even in geomorphologically heterogenous areas or areas with patchy vegetation. The software is also useful to study the effects of different algorithm and parameter combinations on digital terrain modelling with a focus on a practical and time-saving implementation. As the developed pipelines and all meta-information are made available with the resulting data set, classification is white boxed and consequently scientifically comprehensible and repeatable. Together with the software's ability to simplify classification workflows significantly, it will be of interest for many applications also beyond the examples shown from archaeology.
期刊介绍:
The scope of the Journal will be international, covering urban, rural and marine environments and the full range of underlying geology.
The Journal will contain articles relating to the use of a wide range of propecting techniques, including remote sensing (airborne and satellite), geophysical (e.g. resistivity, magnetometry) and geochemical (e.g. organic markers, soil phosphate). Reports and field evaluations of new techniques will be welcomed.
Contributions will be encouraged on the application of relevant software, including G.I.S. analysis, to the data derived from prospection techniques and cartographic analysis of early maps.
Reports on integrated site evaluations and follow-up site investigations will be particularly encouraged.
The Journal will welcome contributions, in the form of short (field) reports, on the application of prospection techniques in support of comprehensive land-use studies.
The Journal will, as appropriate, contain book reviews, conference and meeting reviews, and software evaluation.
All papers will be subjected to peer review.