俄罗斯电子游戏行业对言论自由的限制

Q3 Social Sciences
A. Abyshko, M. Mironova, Alfia Mutygullina, I. Ponomarev, German Sabirov, A. Chuvaeva
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引用次数: 0

摘要

视频游戏行业正在全球扩张,俄罗斯等市场有潜力进一步增长,吸引越来越多的出版商,并将遵守俄罗斯法律的行为推向商业前线。本文的目的是为视频游戏开发商提供一套关于俄罗斯市场的生存工具包,突出外国出版商最有问题的领域,如审查制度、年龄评级和限制内容。司法和行政实践的最新趋势表明,俄罗斯的管辖权由官方机构扩大到针对俄罗斯市场的外国企业。本文中讨论的领英案例就是这种方法的一个代表性例子。最近,基洛夫地区法院决定阻止AppStore和Google Play访问推广犯罪亚文化的视频游戏。一方面,游戏行业出现了一些积极的趋势,比如俄罗斯政府在监管电子游戏领域的活动,即俄罗斯联邦体育部最近承认电子竞技为官方运动。另一方面,俄罗斯市场隐藏了许多陷阱,例如在限制内容方面。在公共生活的各个领域,言论、思想和信息自由的情况继续恶化,电子游戏也不例外。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Restrictions on freedom of expression in the video games industry in Russia
The video games industry is expanding globally, and such markets as Russia have a potential for further growth attracting more and more publishers, and pushing compliance with Russian law into the business frontlines. The aim of this article is to give to the video games developers a survival kit on the Russian market highlighting the most problematic areas for foreign publishers, such as censorship, age ratings and restricted content. The most recent trends in judicial and administrative practice show that Russian jurisdiction is extended by official bodies to foreign businesses targeting the Russian market. The LinkedIn case discussed in this article is a representative example of such an approach. More recently, the district court of Kirov decided to block access on AppStore and Google Play to video games promoting criminal subculture. On the one hand, there are some positive trends for the game industry, like the activity of the Russian government in the field of regulating video games, namely, the Ministry of Sports of the Russian Federation has recently recognized eSports as an official sport. On the other hand, the Russian market conceals many pitfalls, for example, with regard to restricted content. The situation with respect to freedom of expression, ideas and information continues to deteriorate in all spheres of public life with video games being no exception.
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