{"title":"在能量转换的严肃游戏中映射游戏学习机制","authors":"C. Ampatzidou, K. Gugerell","doi":"10.4018/IJEPR.2019040101","DOIUrl":null,"url":null,"abstract":"The integration of learning goals with game mechanics in serious games used in urban and spatial planning processes has the potential to enable game designers and planners to create games with narratives tightly aligned to particular processes and lead to increased learning outcomes. This study presents the results from testing Energy Safari, a serious game for the energy transition in the province of Groningen, and empirically associates specific game mechanics with learning events, derived from players' reports. The research is based on the analysis of post-play questionnaires. Play-testing Energy Safari illustrates that different learning events can be triggered by the same game mechanics, an observation which can be applied in serious game design to facilitate players with different learning needs and styles. In addition, play testing to evaluate the learning performance of serious games should be integrated in the game design process. However, to achieve lasting learning and actionable knowledge, serious games should be used complementarily with other civic participation methods.","PeriodicalId":43769,"journal":{"name":"International Journal of E-Planning Research","volume":"1 1","pages":""},"PeriodicalIF":1.6000,"publicationDate":"2019-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.4018/IJEPR.2019040101","citationCount":"12","resultStr":"{\"title\":\"Mapping Game Mechanics for Learning in a Serious Game for the Energy Transition\",\"authors\":\"C. Ampatzidou, K. Gugerell\",\"doi\":\"10.4018/IJEPR.2019040101\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The integration of learning goals with game mechanics in serious games used in urban and spatial planning processes has the potential to enable game designers and planners to create games with narratives tightly aligned to particular processes and lead to increased learning outcomes. This study presents the results from testing Energy Safari, a serious game for the energy transition in the province of Groningen, and empirically associates specific game mechanics with learning events, derived from players' reports. The research is based on the analysis of post-play questionnaires. Play-testing Energy Safari illustrates that different learning events can be triggered by the same game mechanics, an observation which can be applied in serious game design to facilitate players with different learning needs and styles. In addition, play testing to evaluate the learning performance of serious games should be integrated in the game design process. However, to achieve lasting learning and actionable knowledge, serious games should be used complementarily with other civic participation methods.\",\"PeriodicalId\":43769,\"journal\":{\"name\":\"International Journal of E-Planning Research\",\"volume\":\"1 1\",\"pages\":\"\"},\"PeriodicalIF\":1.6000,\"publicationDate\":\"2019-04-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://sci-hub-pdf.com/10.4018/IJEPR.2019040101\",\"citationCount\":\"12\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Journal of E-Planning Research\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.4018/IJEPR.2019040101\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"REGIONAL & URBAN PLANNING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of E-Planning Research","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4018/IJEPR.2019040101","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"REGIONAL & URBAN PLANNING","Score":null,"Total":0}
Mapping Game Mechanics for Learning in a Serious Game for the Energy Transition
The integration of learning goals with game mechanics in serious games used in urban and spatial planning processes has the potential to enable game designers and planners to create games with narratives tightly aligned to particular processes and lead to increased learning outcomes. This study presents the results from testing Energy Safari, a serious game for the energy transition in the province of Groningen, and empirically associates specific game mechanics with learning events, derived from players' reports. The research is based on the analysis of post-play questionnaires. Play-testing Energy Safari illustrates that different learning events can be triggered by the same game mechanics, an observation which can be applied in serious game design to facilitate players with different learning needs and styles. In addition, play testing to evaluate the learning performance of serious games should be integrated in the game design process. However, to achieve lasting learning and actionable knowledge, serious games should be used complementarily with other civic participation methods.
期刊介绍:
The mission of the International Journal of E-Planning Research (IJEPR) is to provide scholars, researchers, students, and urban and regional planning practitioners with analytical and theoretically-informed empirical research on e-planning, as well as evidence on best-practices of e-planning, in both urban and regional planning fields. The journal aims to establish itself as a reference for information on e-planning issues and is committed to provide a forum for an international exchange of ideas on urban e-planning research and practice.