{"title":"使用方向的地形表示","authors":"Gene Trantham, Patrick J. Kennelly","doi":"10.1080/15230406.2022.2035256","DOIUrl":null,"url":null,"abstract":"ABSTRACT A terrain data model using orientation rather than elevation permits more efficient analysis and stores its data in a multi-band raster. Representation techniques from the computer graphics industry are readily adopted with this data model. A common data model for terrain surfaces–the raster digital elevation model (DEM)–carries with it limitations by emphasizing height. Derived products such as relief shading require additional processing to determine orientation, even though they are used more frequently than those relying on elevation (e.g. hypsometric tinting). We show some of the benefits of encoding and analyzing terrain based on surface orientation, an approach that uses normal vectors stored as multi-band raster, the data storage convention in the computer graphics industry. A change in the data model and the conceptualization of the surface’s defining characteristics allows relief shading methods to run faster than conventional tools. Processing efficiencies are especially useful for more advanced shading models that may employ hundreds of relief shading calculations. In addition, an orientation-focused approach to terrain permits cartographic techniques to parallel common computer graphics methods. This project explores one such method, normal-mapping, an effect that adds texture to conventional relief shading by perturbing surface normal vectors.","PeriodicalId":47562,"journal":{"name":"Cartography and Geographic Information Science","volume":"49 1","pages":"479 - 491"},"PeriodicalIF":2.6000,"publicationDate":"2022-03-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Terrain representation using orientation\",\"authors\":\"Gene Trantham, Patrick J. Kennelly\",\"doi\":\"10.1080/15230406.2022.2035256\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"ABSTRACT A terrain data model using orientation rather than elevation permits more efficient analysis and stores its data in a multi-band raster. Representation techniques from the computer graphics industry are readily adopted with this data model. A common data model for terrain surfaces–the raster digital elevation model (DEM)–carries with it limitations by emphasizing height. Derived products such as relief shading require additional processing to determine orientation, even though they are used more frequently than those relying on elevation (e.g. hypsometric tinting). We show some of the benefits of encoding and analyzing terrain based on surface orientation, an approach that uses normal vectors stored as multi-band raster, the data storage convention in the computer graphics industry. A change in the data model and the conceptualization of the surface’s defining characteristics allows relief shading methods to run faster than conventional tools. Processing efficiencies are especially useful for more advanced shading models that may employ hundreds of relief shading calculations. In addition, an orientation-focused approach to terrain permits cartographic techniques to parallel common computer graphics methods. This project explores one such method, normal-mapping, an effect that adds texture to conventional relief shading by perturbing surface normal vectors.\",\"PeriodicalId\":47562,\"journal\":{\"name\":\"Cartography and Geographic Information Science\",\"volume\":\"49 1\",\"pages\":\"479 - 491\"},\"PeriodicalIF\":2.6000,\"publicationDate\":\"2022-03-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Cartography and Geographic Information Science\",\"FirstCategoryId\":\"89\",\"ListUrlMain\":\"https://doi.org/10.1080/15230406.2022.2035256\",\"RegionNum\":3,\"RegionCategory\":\"地球科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"GEOGRAPHY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Cartography and Geographic Information Science","FirstCategoryId":"89","ListUrlMain":"https://doi.org/10.1080/15230406.2022.2035256","RegionNum":3,"RegionCategory":"地球科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"GEOGRAPHY","Score":null,"Total":0}
ABSTRACT A terrain data model using orientation rather than elevation permits more efficient analysis and stores its data in a multi-band raster. Representation techniques from the computer graphics industry are readily adopted with this data model. A common data model for terrain surfaces–the raster digital elevation model (DEM)–carries with it limitations by emphasizing height. Derived products such as relief shading require additional processing to determine orientation, even though they are used more frequently than those relying on elevation (e.g. hypsometric tinting). We show some of the benefits of encoding and analyzing terrain based on surface orientation, an approach that uses normal vectors stored as multi-band raster, the data storage convention in the computer graphics industry. A change in the data model and the conceptualization of the surface’s defining characteristics allows relief shading methods to run faster than conventional tools. Processing efficiencies are especially useful for more advanced shading models that may employ hundreds of relief shading calculations. In addition, an orientation-focused approach to terrain permits cartographic techniques to parallel common computer graphics methods. This project explores one such method, normal-mapping, an effect that adds texture to conventional relief shading by perturbing surface normal vectors.
期刊介绍:
Cartography and Geographic Information Science (CaGIS) is the official publication of the Cartography and Geographic Information Society (CaGIS), a member organization of the American Congress on Surveying and Mapping (ACSM). The Cartography and Geographic Information Society supports research, education, and practices that improve the understanding, creation, analysis, and use of maps and geographic information. The society serves as a forum for the exchange of original concepts, techniques, approaches, and experiences by those who design, implement, and use geospatial technologies through the publication of authoritative articles and international papers.