了解生物医学工程三年级课程中设计思维模式的发展。

T Claire Davies, Jesse Manzin, Maya Meraw, Deborah S Munro
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引用次数: 0

摘要

随着学生在设计概念方面获得更多的经验,他们应该会从设计思维的新手成长为专家。本研究的目的是确定设计思维(DT)在短期(一个周末)和长期(10 周)设计挑战中的成长结构。三年级生物医学设计本科课程的学生在课程开始时、一个周末的设计挑战后和课程结束时填写了一份设计思维问卷。经过短期设计挑战后,在 19 个构造中观察到 15 个构造相对于基线有所改善。其中六项指标:对过程的关注和认识、接受风险、归纳思维、对新事物的设想、创造性的自信以及产生影响的乐观态度,在整个学期中都得到了保持,这表明长期的体验式学习可以保持 DT 的短期收益。整体观(将问题作为一个整体来考虑)、多样性和好奇心这三个方面在短期设计挑战后有所改善,但随后又有所恶化,这表明情境是影响这些 DT 方面的重要因素。DT 一般会随着合作、交流和设计特定结果的机会而得到改善。然而,包括团队多样性、指导教师的专业知识、团队合作的专用时间和先前的经验在内的情境因素会影响 DT 技能的变化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Understanding the Development of a Design Thinking Mindset During a Biomedical Engineering Third-Year Course.

Understanding the Development of a Design Thinking Mindset During a Biomedical Engineering Third-Year Course.

Understanding the Development of a Design Thinking Mindset During a Biomedical Engineering Third-Year Course.

Understanding the Development of a Design Thinking Mindset During a Biomedical Engineering Third-Year Course.

As students gain more experience with design concepts, they should progress from novice to expert design thinkers. The purpose of this research was to identify the constructs of growth in design thinking (DT) over short- (one weekend) and long-term (10 weeks) design challenges. A DT mindset questionnaire was completed by students in a third-year undergraduate biomedical design course at the beginning of the course, after a one-weekend design challenge, and on completion of the course. After the short design challenge, an improvement in 15 of the 19 constructs was observed relative to baseline. Six of these constructs: mindfulness and awareness of the process, embracing risk, abductive thinking, envisioning new things, creative confidence, and optimism to make an impact, were sustained over the course of the semester indicating that a prolonged period of experiential learning can maintain short-term gains in DT. Three of the constructs: holistic views (considering the problem as a whole), diversity, and curiosity showed improvement following the short-term design challenge, then deterioration suggesting that situational circumstances are significant contributors to these constructs of DT. DT generally improves with the opportunity to collaborate, communicate, and design for a specific outcome. However, situational factors including team diversity, instructor expertise, dedicated time for team collaboration, and prior experiences can affect changes in the DT skillset.

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