{"title":"基于物理的表面纹理合成及其耦合有限元系统。","authors":"Chandrajit Bajaj, Yongjie Zhang, Guoliang Xu","doi":"10.1007/978-3-540-79246-8_26","DOIUrl":null,"url":null,"abstract":"<p><p>This paper describes a stable and robust finite element solver for physically-based texture synthesis over arbitrary manifold surfaces. Our approach solves the reaction-diffusion equation coupled with an anisotropic diffusion equation over surfaces, using a Galerkin based finite element method (FEM). This method avoids distortions and discontinuities often caused by traditional texture mapping techniques, especially for arbitrary manifold surfaces. Several varieties of textures are obtained by selecting different values of control parameters in the governing differential equations, and furthermore enhanced quality textures are generated by fairing out noise in input surface meshes.</p>","PeriodicalId":89374,"journal":{"name":"Geometric modeling and processing : GMP ... International Conference ... proceedings. Geometric Modeling and Processing (Conference)","volume":"2008 ","pages":"344-357"},"PeriodicalIF":0.0000,"publicationDate":"2008-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3103232/pdf/nihms193751.pdf","citationCount":"0","resultStr":"{\"title\":\"Physically-based Surface Texture Synthesis Using a Coupled Finite Element System.\",\"authors\":\"Chandrajit Bajaj, Yongjie Zhang, Guoliang Xu\",\"doi\":\"10.1007/978-3-540-79246-8_26\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><p>This paper describes a stable and robust finite element solver for physically-based texture synthesis over arbitrary manifold surfaces. Our approach solves the reaction-diffusion equation coupled with an anisotropic diffusion equation over surfaces, using a Galerkin based finite element method (FEM). This method avoids distortions and discontinuities often caused by traditional texture mapping techniques, especially for arbitrary manifold surfaces. Several varieties of textures are obtained by selecting different values of control parameters in the governing differential equations, and furthermore enhanced quality textures are generated by fairing out noise in input surface meshes.</p>\",\"PeriodicalId\":89374,\"journal\":{\"name\":\"Geometric modeling and processing : GMP ... International Conference ... proceedings. Geometric Modeling and Processing (Conference)\",\"volume\":\"2008 \",\"pages\":\"344-357\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2008-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3103232/pdf/nihms193751.pdf\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Geometric modeling and processing : GMP ... International Conference ... proceedings. Geometric Modeling and Processing (Conference)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1007/978-3-540-79246-8_26\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Geometric modeling and processing : GMP ... International Conference ... proceedings. Geometric Modeling and Processing (Conference)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1007/978-3-540-79246-8_26","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Physically-based Surface Texture Synthesis Using a Coupled Finite Element System.
This paper describes a stable and robust finite element solver for physically-based texture synthesis over arbitrary manifold surfaces. Our approach solves the reaction-diffusion equation coupled with an anisotropic diffusion equation over surfaces, using a Galerkin based finite element method (FEM). This method avoids distortions and discontinuities often caused by traditional texture mapping techniques, especially for arbitrary manifold surfaces. Several varieties of textures are obtained by selecting different values of control parameters in the governing differential equations, and furthermore enhanced quality textures are generated by fairing out noise in input surface meshes.