{"title":"对奖品收集TSP的优于1.6的近似。","authors":"Jannis Blauth, Nathan Klein, Martin Nägele","doi":"10.1007/s10107-025-02221-4","DOIUrl":null,"url":null,"abstract":"<p><p>Prize-Collecting TSP is a variant of the traveling salesperson problem where one may drop vertices from the tour at the cost of vertex-dependent penalties. The quality of a solution is then measured by adding the length of the tour and the sum of all penalties of vertices that are not visited. We present a polynomial-time approximation algorithm with an approximation guarantee slightly below 1.6, where the guarantee is with respect to the natural linear programming relaxation of the problem. This improves upon the previous best-known approximation ratio of 1.774. Our approach is based on a known decomposition for solutions of this linear relaxation into rooted trees. Our algorithm takes a tree from this decomposition and then performs a pruning step before doing parity correction on the remainder. Using a simple analysis, we bound the approximation guarantee of the proposed algorithm by <math><mrow><mo>(</mo> <mn>1</mn> <mo>+</mo> <msqrt><mn>5</mn></msqrt> <mo>)</mo> <mrow><mo>/</mo></mrow> <mn>2</mn> <mo>≈</mo> <mn>1.618</mn></mrow> </math> , the golden ratio. With some additional technical care we further improve the approximation guarantee to 1.599. Furthermore, we show that for the path version of Prize-Collecting TSP (known as Prize-Collecting Stroll) our approach yields an approximation guarantee of 1.6662, improving upon the previous best-known guarantee of 1.926.</p>","PeriodicalId":18297,"journal":{"name":"Mathematical Programming","volume":"216 1-2","pages":"87-109"},"PeriodicalIF":2.1000,"publicationDate":"2026-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC13124855/pdf/","citationCount":"0","resultStr":"{\"title\":\"A better-than-1.6-approximation for prize-collecting TSP.\",\"authors\":\"Jannis Blauth, Nathan Klein, Martin Nägele\",\"doi\":\"10.1007/s10107-025-02221-4\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><p>Prize-Collecting TSP is a variant of the traveling salesperson problem where one may drop vertices from the tour at the cost of vertex-dependent penalties. The quality of a solution is then measured by adding the length of the tour and the sum of all penalties of vertices that are not visited. We present a polynomial-time approximation algorithm with an approximation guarantee slightly below 1.6, where the guarantee is with respect to the natural linear programming relaxation of the problem. This improves upon the previous best-known approximation ratio of 1.774. Our approach is based on a known decomposition for solutions of this linear relaxation into rooted trees. Our algorithm takes a tree from this decomposition and then performs a pruning step before doing parity correction on the remainder. Using a simple analysis, we bound the approximation guarantee of the proposed algorithm by <math><mrow><mo>(</mo> <mn>1</mn> <mo>+</mo> <msqrt><mn>5</mn></msqrt> <mo>)</mo> <mrow><mo>/</mo></mrow> <mn>2</mn> <mo>≈</mo> <mn>1.618</mn></mrow> </math> , the golden ratio. With some additional technical care we further improve the approximation guarantee to 1.599. Furthermore, we show that for the path version of Prize-Collecting TSP (known as Prize-Collecting Stroll) our approach yields an approximation guarantee of 1.6662, improving upon the previous best-known guarantee of 1.926.</p>\",\"PeriodicalId\":18297,\"journal\":{\"name\":\"Mathematical Programming\",\"volume\":\"216 1-2\",\"pages\":\"87-109\"},\"PeriodicalIF\":2.1000,\"publicationDate\":\"2026-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC13124855/pdf/\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Mathematical Programming\",\"FirstCategoryId\":\"100\",\"ListUrlMain\":\"https://doi.org/10.1007/s10107-025-02221-4\",\"RegionNum\":2,\"RegionCategory\":\"数学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"2025/5/12 0:00:00\",\"PubModel\":\"Epub\",\"JCR\":\"Q2\",\"JCRName\":\"COMPUTER SCIENCE, SOFTWARE ENGINEERING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Mathematical Programming","FirstCategoryId":"100","ListUrlMain":"https://doi.org/10.1007/s10107-025-02221-4","RegionNum":2,"RegionCategory":"数学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2025/5/12 0:00:00","PubModel":"Epub","JCR":"Q2","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
A better-than-1.6-approximation for prize-collecting TSP.
Prize-Collecting TSP is a variant of the traveling salesperson problem where one may drop vertices from the tour at the cost of vertex-dependent penalties. The quality of a solution is then measured by adding the length of the tour and the sum of all penalties of vertices that are not visited. We present a polynomial-time approximation algorithm with an approximation guarantee slightly below 1.6, where the guarantee is with respect to the natural linear programming relaxation of the problem. This improves upon the previous best-known approximation ratio of 1.774. Our approach is based on a known decomposition for solutions of this linear relaxation into rooted trees. Our algorithm takes a tree from this decomposition and then performs a pruning step before doing parity correction on the remainder. Using a simple analysis, we bound the approximation guarantee of the proposed algorithm by , the golden ratio. With some additional technical care we further improve the approximation guarantee to 1.599. Furthermore, we show that for the path version of Prize-Collecting TSP (known as Prize-Collecting Stroll) our approach yields an approximation guarantee of 1.6662, improving upon the previous best-known guarantee of 1.926.
期刊介绍:
Mathematical Programming publishes original articles dealing with every aspect of mathematical optimization; that is, everything of direct or indirect use concerning the problem of optimizing a function of many variables, often subject to a set of constraints. This involves theoretical and computational issues as well as application studies. Included, along with the standard topics of linear, nonlinear, integer, conic, stochastic and combinatorial optimization, are techniques for formulating and applying mathematical programming models, convex, nonsmooth and variational analysis, the theory of polyhedra, variational inequalities, and control and game theory viewed from the perspective of mathematical programming.