{"title":"文本驱动的三维人体运动生成的姿态估计使用双变压器架构","authors":"Rizwan Abbas , Hua Gao , Xi Li","doi":"10.1016/j.cad.2025.103991","DOIUrl":null,"url":null,"abstract":"<div><div>Text-to-motion generation has made significant progress in recent years. However, existing approaches struggle to generate high-quality 3D human motions that effectively capture pose estimation. These limitations are due to weak pose estimation and limited skeletal modeling. To address these limitations, we propose DT3DPE (Dual-Transformer for 3D Pose Estimation), a framework that integrates pose estimation to generate text-aligned, realistic 3D human motions. The proposed approach introduces residual vector quantization with additional layers for encoding pose tokens, enabling the capture of fine-grained details in body dynamics. Furthermore, DT3DPE employs a dual-transformer architecture, consisting of a masked transformer for motion token prediction and a residual transformer for refining motion details. This dual-transformer architecture allows the model to generate high-fidelity 3D human poses with precise body joint positioning and smooth temporal transitions. The experimental results on HumanML3D and KIT-ML datasets demonstrate that DT3DPE outperforms existing state-of-the-art methods in text-driven 3D human motion generation. Our code is available at <span><span>https://github.com/swerizwan/DT3DPE</span><svg><path></path></svg></span>.</div></div>","PeriodicalId":50632,"journal":{"name":"Computer-Aided Design","volume":"190 ","pages":"Article 103991"},"PeriodicalIF":3.1000,"publicationDate":"2025-10-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Text-driven 3D human motion generation for pose estimation using dual-transformer architecture\",\"authors\":\"Rizwan Abbas , Hua Gao , Xi Li\",\"doi\":\"10.1016/j.cad.2025.103991\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>Text-to-motion generation has made significant progress in recent years. However, existing approaches struggle to generate high-quality 3D human motions that effectively capture pose estimation. These limitations are due to weak pose estimation and limited skeletal modeling. To address these limitations, we propose DT3DPE (Dual-Transformer for 3D Pose Estimation), a framework that integrates pose estimation to generate text-aligned, realistic 3D human motions. The proposed approach introduces residual vector quantization with additional layers for encoding pose tokens, enabling the capture of fine-grained details in body dynamics. Furthermore, DT3DPE employs a dual-transformer architecture, consisting of a masked transformer for motion token prediction and a residual transformer for refining motion details. This dual-transformer architecture allows the model to generate high-fidelity 3D human poses with precise body joint positioning and smooth temporal transitions. The experimental results on HumanML3D and KIT-ML datasets demonstrate that DT3DPE outperforms existing state-of-the-art methods in text-driven 3D human motion generation. Our code is available at <span><span>https://github.com/swerizwan/DT3DPE</span><svg><path></path></svg></span>.</div></div>\",\"PeriodicalId\":50632,\"journal\":{\"name\":\"Computer-Aided Design\",\"volume\":\"190 \",\"pages\":\"Article 103991\"},\"PeriodicalIF\":3.1000,\"publicationDate\":\"2025-10-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computer-Aided Design\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0010448525001526\",\"RegionNum\":3,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"COMPUTER SCIENCE, SOFTWARE ENGINEERING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer-Aided Design","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0010448525001526","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
Text-driven 3D human motion generation for pose estimation using dual-transformer architecture
Text-to-motion generation has made significant progress in recent years. However, existing approaches struggle to generate high-quality 3D human motions that effectively capture pose estimation. These limitations are due to weak pose estimation and limited skeletal modeling. To address these limitations, we propose DT3DPE (Dual-Transformer for 3D Pose Estimation), a framework that integrates pose estimation to generate text-aligned, realistic 3D human motions. The proposed approach introduces residual vector quantization with additional layers for encoding pose tokens, enabling the capture of fine-grained details in body dynamics. Furthermore, DT3DPE employs a dual-transformer architecture, consisting of a masked transformer for motion token prediction and a residual transformer for refining motion details. This dual-transformer architecture allows the model to generate high-fidelity 3D human poses with precise body joint positioning and smooth temporal transitions. The experimental results on HumanML3D and KIT-ML datasets demonstrate that DT3DPE outperforms existing state-of-the-art methods in text-driven 3D human motion generation. Our code is available at https://github.com/swerizwan/DT3DPE.
期刊介绍:
Computer-Aided Design is a leading international journal that provides academia and industry with key papers on research and developments in the application of computers to design.
Computer-Aided Design invites papers reporting new research, as well as novel or particularly significant applications, within a wide range of topics, spanning all stages of design process from concept creation to manufacture and beyond.