视觉增强对跨视角和身体表征的具身技能习得的作用。

IF 6.5
Ruochen Cao, Zequn Liang, Chenkai Zhang, Andrew Cunningham, James A Walsh, Rui Cao
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引用次数: 0

摘要

沉浸式体现在运动技能习得方面具有很大的前景,然而,跨视角和身体表征的实时视觉指导的设计和效果仍未得到充分探索。本研究引入木偶启发的视觉反馈框架,使用连续的视觉联系-线条,颜色和厚度线索-来外化空间偏差并支撑具身学习。为了评估其有效性,我们在第一人称和第三人称视角下进行了一项控制虚拟现实实验(N = 40),涉及精细(手语)和粗糙(航空编组)运动部件的手势模仿任务。结果表明,基于颜色的指导显著提高了模仿准确性、短期学习和感知体现,尤其是在手指和第一人称环境下。主观评估(NASA-TLX, Motivation, IPQ, Embodiment)证实了在场、代理和任务参与方面的改进。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Role of Visual Augmentation on Embodied Skill Acquisition Across Perspectives and Body Representations.

Immersive embodiment holds great promise for motor skill acquisition, however the design and effect of real-time visual guidance across perspectives and body representations remain underexplored. This study introduces a puppet-inspired visual feedback framework that uses continuous visual linkages - line, color, and thickness cues - to externalize spatial deviation and scaffold embodied learning. To evaluate its effectiveness, we conducted a controlled virtual reality experiment (N = 40) involving gesture imitation tasks with fine (sign language) and gross (aviation marshalling) motor components, under first- and third-person viewpoints. Results showed that color-based guidance significantly improved imitation accuracy, short-term learning, and perceived embodiment, especially in finger-based and first-person settings. Subjective assessments (NASA-TLX, Motivation, IPQ, Embodiment) confirmed improvements in presence, agency, and task engagement.

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