外科医生在骨科创伤手术中使用头戴式增强现实治疗关节内骨折的经验

Lucy Knöps, Alexander M. Wakker, Elise Lie, Bart Cornelissen, Abdullah Thabit, Mohamed Benmahdjoub, Theo van Walsum, Michael H. J. Verhofstad, Esther M. M. van Lieshout, Mark G. van Vledder
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引用次数: 0

摘要

骨科创伤手术中传统的二维成像缺乏深度,需要将注意力从手术视野转移。头戴式增强现实(AR hmd)可以通过在视野中覆盖3D全息图来改善术中可视化。然而,专注于外科医生经验的临床评估仍然有限。本研究旨在评估AR HMD在关节内骨折手术中的可用性和外科医生的经验。前瞻性单中心病例系列研究由10名骨科创伤外科医生进行,他们每人完成临床前模拟器会话,然后在20次切开复位和内固定手术中使用Microsoft HoloLens 2可视化患者特异性3D模型。结果:模拟病问卷(SSQ;主要)、Borg CR10体力消耗、NASA-TLX脑力工作量、系统可用性量表(SUS)和可行性问卷。在20例手术中,SSQ显示的症状从轻微到显著不等(临床前平均12.7,标准差16.2;术中/术后平均22.0,标准差20.7)。体力消耗非常低(Borg CR10中位数1.0,P25-P75 0-1)。心理需求为中等(NASA-TLX平均值为23.0,标准差为21.9)。可用性被评为良好(SUS平均值69.3,SD值14.0)。外科医生对复杂创伤、翻修病例和截骨手术的潜在效用评价最高(可行性均值分别为73.0、73.0和68.0)。总体满意度平均为62.0(标准差27.5),重复使用的意愿很高(中位数为80,P25-P75为55-87)。常见的挑战是手势控制和全息定位。术中使用AR是可行的,体力消耗低,精神需求中等,感知可用性好,尽管报告了模拟器病症状。外科医生表示愿意重复使用该系统,并认为该系统在复杂的关节重建中具有最大的价值。研究结果反映了一个小的、单中心的前瞻性病例研究,使用一个AR HMD模型,没有评估患者的结果。研究结果支持进一步的多中心评估,重点关注人体工程学、交互设计、工作流程集成和临床影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Surgeons Experience with Head-Mounted Augmented Reality for Intra-articular Fractures in Orthopedic Trauma Surgery

Conventional 2D imaging in orthopedic trauma surgery lacks depth and requires attention shifts away from the operative field. Head-mounted augmented reality (AR HMDs) may improve intra-operative visualization by overlaying 3D holograms in the field of view. However, clinical evaluations focusing on surgeon experience remain limited. This study aimed to evaluate the usability and surgeon experience with AR HMD during intra-articular fracture surgery. A prospective single-center case series was conducted with ten orthopedic trauma surgeons who each completed a preclinical simulator session and then used a Microsoft HoloLens 2 to visualize patient-specific 3D models during 20 open reduction and internal fixation procedures. Outcomes: Simulator Sickness Questionnaire (SSQ; primary), Borg CR10 physical exertion, NASA-TLX mental workload, System Usability Scale (SUS), and a feasibility questionnaire. Across 20 procedures, SSQ indicated symptoms ranging from minimal to significant (preclinical mean 12.7, SD 16.2; intra-operative/postoperative mean 22.0, SD 20.7). Physical exertion was very low (Borg CR10 median 1.0, P25P75 0–1). Mental demand was medium (NASA-TLX mean 23.0, SD 21.9). Usability was rated good (SUS mean 69.3, SD 14.0). Surgeons judged potential utility highest for complex trauma, revision cases, and osteotomies (feasibility means 73.0, 73.0, and 68.0, respectively). Overall satisfaction averaged 62.0 (SD 27.5), and willingness to reuse was high (median 80, P25P75 55–87). Common challenges were gesture control and hologram positioning. Intra-operative AR use was feasible, with low physical exertion, medium mental demand, and good perceived usability, although simulator sickness symptoms were reported. Surgeons expressed willingness to reuse the system and identified greatest value in complex articular reconstructions. Findings reflect a small, single-center prospective case study using one AR HMD model and did not assess patient outcomes. Results support further multicenter evaluations focused on ergonomics, interaction design, workflow integration, and clinical impact.

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