异食癖(PICA):物理一体化的穿着衣服的化身。

IF 6.5
Bo Peng, Yunfan Tao, Haoyu Zhan, Yudong Guo, Juyong Zhang
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引用次数: 0

摘要

我们介绍了异食癖,这是一种新颖的高保真动画化穿着衣服的人类化身,具有物理可信的动态,即使是宽松的衣服。以前基于神经渲染的动画化穿着的人通常使用一个模型来表示衣服和潜在的身体。虽然有效,但这些方法往往不能表示复杂的服装动态,导致不正确的变形和明显的渲染伪影,特别是对于滑动或宽松的服装。此外,大多数先前的作品将服装动态表示为姿势相关的变形,并以数据驱动的方式促进新颖的姿势动画。这通常会导致结果不能忠实地代表运动机制,并且容易在非分布姿势中产生伪影。为了解决这些问题,我们使用了两个具有不同变形特征的2D高斯喷溅(2DGS)模型,分别对人体和服装进行建模。这种区别可以更好地处理它们各自的运动特性。通过这种表示,我们集成了一个基于图神经网络(GNN)的服装物理仿真模块,以确保更好地表示服装动态。我们的方法通过其精心设计的特征,在复杂和新颖的驾驶姿态下实现了高保真的穿着人体渲染,优于相同设置下的现有方法。源代码可以在我们的项目页面上找到:https://ustc3dv.github.io/PICA/。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
PICA: Physics-Integrated Clothed Avatar.

We introduce PICA, a novel representation for high-fidelity animatable clothed human avatars with physics-plausible dynamics, even for loose clothing. Previous neural rendering-based representations of animatable clothed humans typically employ a single model to represent both the clothing and the underlying body. While efficient, these approaches often fail to represent complex garment dynamics, leading to incorrect deformations and noticeable rendering artifacts, especially for sliding or loose garments. Furthermore, most previous works represent garment dynamics as pose-dependent deformations and facilitate novel pose animations in a data-driven manner. This often results in outcomes that do not faithfully represent the mechanics of motion and are prone to generating artifacts in out-of-distribution poses. To address these issues, we employ two individual 2D Gaussian Splatting (2DGS) models with different deformation characteristics, modeling the human body and clothing separately. This distinction allows for better handling of their respective motion characteristics. With this representation, we integrate a graph neural network (GNN)-based clothing physics simulation module to ensure a better representation of clothing dynamics. Our method, through its carefully designed features, achieves high-fidelity rendering of clothed human bodies in complex and novel driving poses, outperforming previous methods under the same settings. The source code will be available on our project page: https://ustc3dv.github.io/PICA/.

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