创新:理论建议与混合方法论证

Q2 Psychology
Frédéric Vallée-Tourangeau, Christina Soderberg
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引用次数: 0

摘要

我们将Latour(1987)对“已经形成的科学”和“正在形成的科学”的区分扩展到创造力领域。“制造”视角强调线性的、回顾性的叙述,优先考虑已有的想法,通常将创造者与被创造的对象分开。相反,“制作中”的观点强调了创造力的动态、迭代性,强调了材料和工具在塑造结果中的积极作用。在这篇理论论文中,我们批判性地反思了传统的基于实验室的洞察力问题解决研究,注意到对限制与物理对象交互的二阶程序的偏好。我们建议,一阶洞察力问题解决过程,包括与世界一起思考和通过世界思考,更适合捕捉物理原型在创造性问题解决中的基本重要性。我们支持并发嵌入式混合方法设计,用于洞察力问题解决研究,其中定性数据帮助我们理解构建新想法的过程,以补充解决率和延迟的定量测量。我们说明了如何将一阶过程工具化,以允许对三个数据流进行粒度捕获:(i)参与者的语言表达;(ii)参与者的行为;(iii)对解决方案的物理模型产生的变化。我们向创造力研究人员介绍了ELAN,这是一款编码软件,它允许这些数据流的精确时间并置,为原型在创造性问题解决中的作用提供了明确的证据,并揭示了一种我们称之为“洞察力”的现象。通过使用来自各种类型的洞察力问题的示例,我们演示了如何制定解决方案的新想法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Making new ideas: A theoretical proposal and a mixed methods demonstration
We extend Latour (1987) distinction between "science already made" and "science in the making" to the realm of creativity. The "made" perspective emphasizes a linear, retrospective narrative, prioritizing pre-existing ideas, typically separating the creator from the created object. Conversely, the "in-the-making" perspective highlights the dynamic, iterative nature of creativity, emphasizing the active role of materials and tools in shaping the outcome. In this theoretical paper, we critically reflect on traditional laboratory-based research on insight problem solving, noting a preference for second-order procedures that restrict interaction with physical objects. We propose that a first-order insight problem solving procedure, which involves thinking with and through the world, is better positioned to capture the fundamental importance of physical prototyping in creative problem solving. We champion concurrent embedded mixed methods designs for insight problem-solving research where the qualitative data help us understand the process by which a new idea is constructed to complement quantitative measures of solution rates and latencies. We illustrate how a first order procedure can be instrumentalized to permit the granular capture of three data streams: (i) participants' verbalizations; (ii) participants' actions; and (iii) resulting changes to the physical model of the solution. We introduce creativity researchers to ELAN, a coding software that allows the exact temporal juxtaposition of these data streams, providing clear evidence for the role of prototyping in creative problem solving and revealing a phenomenon we call ‘outsight’. Using examples from various types of insight problems, we demonstrate how new ideas that unlock solutions are enacted.
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来源期刊
Methods in Psychology (Online)
Methods in Psychology (Online) Experimental and Cognitive Psychology, Clinical Psychology, Developmental and Educational Psychology
CiteScore
5.50
自引率
0.00%
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0
审稿时长
16 weeks
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