{"title":"从脑叶到神经元:使用先进的3D建模和可视化工具导航大脑。","authors":"Mohamed Rowaizak, Ahmad Farhat, Reem Khalil","doi":"10.3390/jimaging11090298","DOIUrl":null,"url":null,"abstract":"<p><p>Neuroscience education must convey 3D structure with clarity and accuracy. Traditional 2D renderings are limited as they lose depth information and hinder spatial understanding. High-resolution resources now exist, yet many are difficult to use in the class. Therefore, we developed an educational brain video that moves from gross to microanatomy using MRI-based models and the published literature. The pipeline used Fiji for preprocessing, MeshLab for mesh cleanup, Rhino 6 for target fixes, Houdini FX for materials, lighting, and renders, and Cinema4D for final refinement of the video. We had our brain models validated by two neuroscientists for educational fidelity. We tested the video in a class with 96 undergraduates randomized to video and lecture or lecture only. Students completed the same pretest and posttest questions. Student feedback revealed that comprehension and motivation to learn increased significantly in the group that watched the video, suggesting its potential as a useful supplement to traditional lectures. A short, well-produced 3D video can supplement lectures and improve learning in this setting. We share software versions and key parameters to support reuse.</p>","PeriodicalId":37035,"journal":{"name":"Journal of Imaging","volume":"11 9","pages":""},"PeriodicalIF":2.7000,"publicationDate":"2025-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC12470745/pdf/","citationCount":"0","resultStr":"{\"title\":\"From Brain Lobes to Neurons: Navigating the Brain Using Advanced 3D Modeling and Visualization Tools.\",\"authors\":\"Mohamed Rowaizak, Ahmad Farhat, Reem Khalil\",\"doi\":\"10.3390/jimaging11090298\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><p>Neuroscience education must convey 3D structure with clarity and accuracy. Traditional 2D renderings are limited as they lose depth information and hinder spatial understanding. High-resolution resources now exist, yet many are difficult to use in the class. Therefore, we developed an educational brain video that moves from gross to microanatomy using MRI-based models and the published literature. The pipeline used Fiji for preprocessing, MeshLab for mesh cleanup, Rhino 6 for target fixes, Houdini FX for materials, lighting, and renders, and Cinema4D for final refinement of the video. We had our brain models validated by two neuroscientists for educational fidelity. We tested the video in a class with 96 undergraduates randomized to video and lecture or lecture only. Students completed the same pretest and posttest questions. Student feedback revealed that comprehension and motivation to learn increased significantly in the group that watched the video, suggesting its potential as a useful supplement to traditional lectures. A short, well-produced 3D video can supplement lectures and improve learning in this setting. We share software versions and key parameters to support reuse.</p>\",\"PeriodicalId\":37035,\"journal\":{\"name\":\"Journal of Imaging\",\"volume\":\"11 9\",\"pages\":\"\"},\"PeriodicalIF\":2.7000,\"publicationDate\":\"2025-09-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC12470745/pdf/\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of Imaging\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.3390/jimaging11090298\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"IMAGING SCIENCE & PHOTOGRAPHIC TECHNOLOGY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Imaging","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3390/jimaging11090298","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"IMAGING SCIENCE & PHOTOGRAPHIC TECHNOLOGY","Score":null,"Total":0}
From Brain Lobes to Neurons: Navigating the Brain Using Advanced 3D Modeling and Visualization Tools.
Neuroscience education must convey 3D structure with clarity and accuracy. Traditional 2D renderings are limited as they lose depth information and hinder spatial understanding. High-resolution resources now exist, yet many are difficult to use in the class. Therefore, we developed an educational brain video that moves from gross to microanatomy using MRI-based models and the published literature. The pipeline used Fiji for preprocessing, MeshLab for mesh cleanup, Rhino 6 for target fixes, Houdini FX for materials, lighting, and renders, and Cinema4D for final refinement of the video. We had our brain models validated by two neuroscientists for educational fidelity. We tested the video in a class with 96 undergraduates randomized to video and lecture or lecture only. Students completed the same pretest and posttest questions. Student feedback revealed that comprehension and motivation to learn increased significantly in the group that watched the video, suggesting its potential as a useful supplement to traditional lectures. A short, well-produced 3D video can supplement lectures and improve learning in this setting. We share software versions and key parameters to support reuse.