多世界逆向渲染

IF 9.5 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Ziyi Zhang, Nicolas Roussel, Wenzel Jakob
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引用次数: 0

摘要

在基于物理的反向渲染器中优化表面时,不连续的可见性变化仍然是一个主要瓶颈。许多先前的工作已经提出了复杂的算法和数据结构来更有效地采样可见性轮廓。我们的工作提出了另一种解决方案:我们不是局部进化表面,而是将分化扩展到3D空间中的任何假设表面斑块。我们将其称为“多世界”表示,因为它模拟了相互竞争以解释参考图像的独立表面假设的叠加。这些假设不会通过阴影或散射相互作用,从而导致新的传输定律,将我们的方法与先前基于指数随机介质的工作区分开来。完全消除了与可见性相关的不连续处理,绕过了先前逆绘制方法中最复杂和最昂贵的部分,而扩展的导数域促进了快速收敛。我们证明了所得到的蒙特卡罗算法解决了基于物理的逆问题,减少了每次迭代的成本和更少的总迭代。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Many-Worlds Inverse Rendering
Discontinuous visibility changes remain a major bottleneck when optimizing surfaces within a physically based inverse renderer. Many previous works have proposed sophisticated algorithms and data structures to sample visibility silhouettes more efficiently. Our work presents another solution: instead of evolving a surface locally, we extend differentiation to hypothetical surface patches anywhere in 3D space. We refer to this as a “many-worlds” representation because it models a superposition of independent surface hypotheses that compete to explain the reference images. These hypotheses do not interact through shadowing or scattering, leading to a new transport law that distinguishes our method from prior work based on exponential random media. The complete elimination of visibility-related discontinuity handling bypasses the most complex and costly component of prior inverse rendering methods, while the extended derivative domain promotes rapid convergence. We demonstrate that the resulting Monte Carlo algorithm solves physically based inverse problems with both reduced per-iteration cost and fewer total iterations.
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来源期刊
ACM Transactions on Graphics
ACM Transactions on Graphics 工程技术-计算机:软件工程
CiteScore
14.30
自引率
25.80%
发文量
193
审稿时长
12 months
期刊介绍: ACM Transactions on Graphics (TOG) is a peer-reviewed scientific journal that aims to disseminate the latest findings of note in the field of computer graphics. It has been published since 1982 by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal.
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