基于Unity3D的气缸盖生产线虚拟仿真认知系统的设计与开发

IF 2.2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Lei Ma, Xin Wang, Dehang Chen, Junjie Xiong, LuoChao Ji, Zhaoxin Yan, Quan Xu, Junlan Zhang, Zhonghui Yin
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引用次数: 0

摘要

本文解决了传统制造业教育中常见的挑战,如高设备成本、重大操作风险和有限的实践机会。提出了基于Unity3D的某气缸盖生产线虚拟仿真认知系统的设计与开发。该系统充分利用虚拟仿真技术,精确复制完整的气缸盖制造过程,包括铸造、加工和装配等关键阶段。在系统的设计中,深度融合了情境认知学习理论和教育博弈论。通过创建现实的操作场景,结合激励机制,并提供即时反馈,它建立了一个高度沉浸和互动的学习环境。这使学生能够在一个安全、可控的虚拟空间中进行自主学习和实际操作,从而促进知识的内化和技能的掌握。论文详细介绍了系统的开发过程、核心功能设计、教学内容安排以及教学反馈分析。我们的目标是利用技术手段优化传统制造业教育,提高教学效率,提高学生的实践能力,最终为制造业人才培养提供创新的数字化解决方案。本文首先分析了虚拟仿真技术在智能制造和教育培训中的应用背景。阐明了设计和实现基于虚拟仿真的教学系统的理论意义和现实必要性。系统的需求分析充分考虑了教育博弈论、情境认知学习等理论。从实际教学需求出发,勾画出设备认知、布局构建、任务评估等功能模块。与现有同类系统相比,本研究优化了仿真的真实感、交互的深度以及学习理论的整合,力求提供更有效的学习体验。在整个开发过程中,系统经过了多轮的测试和验证,确保了系统功能的完备性和性能的稳定性。最终,虚拟仿真系统成功实现了汽车发动机气缸盖生产线的动态仿真,为学生提供了逼真的、高度互动的教育体验,帮助他们更好地理解和掌握复杂的制造操作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design and Development of a Cylinder Head Production Line Virtual Simulation Cognition System Based on Unity3D

This paper tackles the common challenges in traditional manufacturing education, such as high equipment costs, significant operational risks, and limited hands-on opportunities. It proposes the design and development of a virtual simulation cognition system for a cylinder head production line, built on Unity3D. The system fully leverages virtual simulation technology to accurately replicate the complete cylinder head manufacturing process, encompassing critical stages like casting, machining, and assembly. In its design, the system deeply integrates situated cognition learning theory and educational game theory. By creating realistic operational scenarios, incorporating motivational mechanisms, and providing immediate feedback, it establishes a highly immersive and interactive learning environment. This empowers students to engage in self-directed learning and practical operations within a safe, controlled virtual space, thereby fostering the internalization of knowledge and the mastery of skills. The paper meticulously details the system's development process, core functional design, instructional content arrangement, and an analysis of teaching feedback. Our aim is to use technological means to optimize traditional manufacturing education, enhance teaching efficiency, and improve students' practical abilities, ultimately offering an innovative digital solution for nurturing talent in the manufacturing industry. This study begins by analyzing the application background of virtual simulation technology in intelligent manufacturing and educational training. It clarifies both the academic significance and practical necessity of designing and implementing a virtual simulation-based teaching system. The system's requirements analysis thoroughly considers theories like educational game theory and situated cognition learning. Based on actual teaching needs, it delineates functional modules including equipment cognition, layout construction, and task assessment. Compared to existing similar systems, this study optimizes the realism of the simulation, the depth of interaction, and the integration of learning theories, striving to provide a more effective learning experience. Throughout the development process, the system underwent multiple rounds of testing and verification, ensuring its functional completeness and performance stability. Ultimately, the virtual simulation system successfully achieved dynamic simulation of an automotive engine cylinder head production line, providing students with a realistic and highly interactive educational experience that helps them better understand and master complex manufacturing operations.

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来源期刊
Computer Applications in Engineering Education
Computer Applications in Engineering Education 工程技术-工程:综合
CiteScore
7.20
自引率
10.30%
发文量
100
审稿时长
6-12 weeks
期刊介绍: Computer Applications in Engineering Education provides a forum for publishing peer-reviewed timely information on the innovative uses of computers, Internet, and software tools in engineering education. Besides new courses and software tools, the CAE journal covers areas that support the integration of technology-based modules in the engineering curriculum and promotes discussion of the assessment and dissemination issues associated with these new implementation methods.
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