三维高斯溅射的基于图像的视图依赖外观

IF 3.4 2区 工程技术 Q1 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE
Yanan Guo , Ying Xie , Ying Chang , Benkui Zhang , Kangning Du , Lin Cao
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引用次数: 0

摘要

三维高斯溅射(3DGS)技术在新视图合成领域取得了重大进展。然而,使用球面谐波来学习涉及镜面反射的场景存在挑战,因为这些场景中存在高频细节。为了解决上述问题,我们提出了一种基于图像的视依赖外观模型,从场景中联合提取高频和低频信息,以更有效地表示三维高斯图像的外观场。具体来说,通过统计评估图像中各自高斯方向的视图方向和法线之间的点积,我们开发了一个视图相关的外观模块,计算这些点积的方差;该模块能够自适应地为镜面和漫反射颜色分配权重。我们提出了一个法线引导的镜面反射模块来提取与视图相关的高频信息,该模块通过对视图方向和法线之间的点积方差的阈值有效地过滤掉镜面颜色。此外,为了提取低频信息,我们设计了一个基于图像的漫反射模块来计算漫反射颜色并保留全频率信息。实验结果表明,我们的方法在定量和定性结果上都优于基线,显著提高了3DGS处理镜面反射场景的能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Image-based view-dependent appearance for 3D Gaussian splatting
3D Gaussian Splatting (3DGS) has achieved significant progress in the field of novel view synthesis. However, there are challenges associated with using spherical harmonics to learn scenes that involve specular reflections, due to the presence of high-frequency details in such scenes. To address above problem, we propose an image-based view-dependent appearance model to jointly extracts both high- and low-frequency information from the scene, to more efficiently represent the appearance field of 3D Gaussians. Specifically, by statistically assessing the dot product between the view direction and the normal at the respective Gaussian within the image, we develop a view-dependent appearance module that calculates the variances of these dot products; the module is able to adaptively assign weights to both specular and diffuse reflection colors. We propose a normal-guided specular reflections module to extract view-dependent high-frequency information, which effectively filters out specular colors by using a threshold on the variance of the dot product between the view direction and the normal. In addition, to extract low-frequency information, we design an image-based diffuse reflections module to compute the diffuse reflection colors and preserve full-frequency information. Experimental results show that our method outperforms the baseline in both quantitative and qualitative results, significantly enhancing the ability of 3DGS in processing specular reflection scenes.
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来源期刊
Displays
Displays 工程技术-工程:电子与电气
CiteScore
4.60
自引率
25.60%
发文量
138
审稿时长
92 days
期刊介绍: Displays is the international journal covering the research and development of display technology, its effective presentation and perception of information, and applications and systems including display-human interface. Technical papers on practical developments in Displays technology provide an effective channel to promote greater understanding and cross-fertilization across the diverse disciplines of the Displays community. Original research papers solving ergonomics issues at the display-human interface advance effective presentation of information. Tutorial papers covering fundamentals intended for display technologies and human factor engineers new to the field will also occasionally featured.
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