{"title":"边缘人工智能驱动的工程教育游戏化提高学生参与度","authors":"Kiran Deep Singh, Prabh Deep Singh","doi":"10.1002/cae.70076","DOIUrl":null,"url":null,"abstract":"<div>\n \n <p>Improving student engagement in engineering education is crucial for better learning outcomes. Engineering education integrates the latest technologies with gamification that fosters student engagement in innovative learning. Gamification involves incorporating game design elements, making learning more interactive and motivating. This paper explores gamification to transform engineering education, improving students' participation, understanding, and overall learning outcomes. Combining Edge computing with artificial intelligence will enhance the gamification of education by addressing two primary challenges: real-time interaction and personalized service. An Edge-AI-driven gamification framework is proposed for improving student engagement through interactive tools like educational games, quizzes, and competitive learning environments. An algorithm related to the Edge-AI Gamification Optimizer is proposed to improve the overall performance. Results show that the proposed framework improves student engagement by nearly 51%, performance by 30.7% and reduces cognitive load by 57%. A comparative study with traditional learning approaches shows that AI-based gamification significantly enhances knowledge retention, boosts collaborative learning, increases student motivation, and, through statistical analysis, demonstrates a validated increase in student engagement over conventional methods. Future studies will investigate the extendability of this framework to different fields of engineering and learning environments. The proposed framework has the potential to transform educational practices by providing personalized, interactive, and motivating learning experiences, leading to better educational outcomes. Future research could explore broader applications and long-term impacts of Edge-AI-driven gamification.</p>\n </div>","PeriodicalId":50643,"journal":{"name":"Computer Applications in Engineering Education","volume":"33 5","pages":""},"PeriodicalIF":2.2000,"publicationDate":"2025-08-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Edge-AI Driven Gamification in Engineering Education for Improving Student Engagement\",\"authors\":\"Kiran Deep Singh, Prabh Deep Singh\",\"doi\":\"10.1002/cae.70076\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div>\\n \\n <p>Improving student engagement in engineering education is crucial for better learning outcomes. Engineering education integrates the latest technologies with gamification that fosters student engagement in innovative learning. Gamification involves incorporating game design elements, making learning more interactive and motivating. This paper explores gamification to transform engineering education, improving students' participation, understanding, and overall learning outcomes. Combining Edge computing with artificial intelligence will enhance the gamification of education by addressing two primary challenges: real-time interaction and personalized service. An Edge-AI-driven gamification framework is proposed for improving student engagement through interactive tools like educational games, quizzes, and competitive learning environments. An algorithm related to the Edge-AI Gamification Optimizer is proposed to improve the overall performance. Results show that the proposed framework improves student engagement by nearly 51%, performance by 30.7% and reduces cognitive load by 57%. A comparative study with traditional learning approaches shows that AI-based gamification significantly enhances knowledge retention, boosts collaborative learning, increases student motivation, and, through statistical analysis, demonstrates a validated increase in student engagement over conventional methods. Future studies will investigate the extendability of this framework to different fields of engineering and learning environments. The proposed framework has the potential to transform educational practices by providing personalized, interactive, and motivating learning experiences, leading to better educational outcomes. Future research could explore broader applications and long-term impacts of Edge-AI-driven gamification.</p>\\n </div>\",\"PeriodicalId\":50643,\"journal\":{\"name\":\"Computer Applications in Engineering Education\",\"volume\":\"33 5\",\"pages\":\"\"},\"PeriodicalIF\":2.2000,\"publicationDate\":\"2025-08-29\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computer Applications in Engineering Education\",\"FirstCategoryId\":\"5\",\"ListUrlMain\":\"https://onlinelibrary.wiley.com/doi/10.1002/cae.70076\",\"RegionNum\":3,\"RegionCategory\":\"工程技术\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Applications in Engineering Education","FirstCategoryId":"5","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1002/cae.70076","RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS","Score":null,"Total":0}
Edge-AI Driven Gamification in Engineering Education for Improving Student Engagement
Improving student engagement in engineering education is crucial for better learning outcomes. Engineering education integrates the latest technologies with gamification that fosters student engagement in innovative learning. Gamification involves incorporating game design elements, making learning more interactive and motivating. This paper explores gamification to transform engineering education, improving students' participation, understanding, and overall learning outcomes. Combining Edge computing with artificial intelligence will enhance the gamification of education by addressing two primary challenges: real-time interaction and personalized service. An Edge-AI-driven gamification framework is proposed for improving student engagement through interactive tools like educational games, quizzes, and competitive learning environments. An algorithm related to the Edge-AI Gamification Optimizer is proposed to improve the overall performance. Results show that the proposed framework improves student engagement by nearly 51%, performance by 30.7% and reduces cognitive load by 57%. A comparative study with traditional learning approaches shows that AI-based gamification significantly enhances knowledge retention, boosts collaborative learning, increases student motivation, and, through statistical analysis, demonstrates a validated increase in student engagement over conventional methods. Future studies will investigate the extendability of this framework to different fields of engineering and learning environments. The proposed framework has the potential to transform educational practices by providing personalized, interactive, and motivating learning experiences, leading to better educational outcomes. Future research could explore broader applications and long-term impacts of Edge-AI-driven gamification.
期刊介绍:
Computer Applications in Engineering Education provides a forum for publishing peer-reviewed timely information on the innovative uses of computers, Internet, and software tools in engineering education. Besides new courses and software tools, the CAE journal covers areas that support the integration of technology-based modules in the engineering curriculum and promotes discussion of the assessment and dissemination issues associated with these new implementation methods.