$\ mathm {Tri^{2}plane}$:推进室内场景的神经隐式表面重建

IF 9.7 1区 计算机科学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS
Yiping Xie;Haihong Xiao;Wenxiong Kang
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引用次数: 0

摘要

重建3D室内场景提出了重大挑战,需要能够推断平面表面和复杂细节的模型。虽然最近的方法可以生成完整的表面,但由于非局部影响,它们往往难以同时重建低纹理区域和高频细节。在本文中,我们引入了一种新的基于三角形的三平面表示,命名为(tri$^{2}$plane),专门用于考虑室内环境的不同空间特征分布和信息密度。我们的方法首先将点云投影到三个正交平面上,然后进行二维Delaunay三角剖分。这种表示通过使用可变大小的三角形来实现低纹理和高频区域的自适应编码。此外,我们开发了一种结合几何和语义信息的双tri$^{2}$平面框架,显著提高了重建质量。我们将这些关键模块结合起来,并在基准室内场景数据集上对我们的方法进行了评估。结果明确地证明了我们提出的方法优于最先进的Occ-SDF。具体来说,我们的方法在Occ-SDF上取得了显著的改进,在ScanNet、Tanks & Temples和Replica数据集上的f得分分别为1.3、1.7和2.3。为了便于进一步的研究,我们将公开我们的代码。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
$\mathrm{Tri^{2}plane}$: Advancing Neural Implicit Surface Reconstruction for Indoor Scenes
Reconstructing 3D indoor scenes presents significant challenges, requiring models capable of inferring both planar surfaces and intricate details. Although recent methods can generate complete surfaces, they often struggle to simultaneously reconstruct low-texture regions and high-frequency details due to non-local effects. In this paper, we introduce a novel triangle-based triplane representation, named (tri$^{2}$plane), specifically designed to account for the diverse spatial feature distribution and information density of indoor environments. Our method begins by projecting point clouds onto three orthogonal planes, followed by 2D Delaunay triangulation. This representation enables adaptive encoding of low-texture and high-frequency regions by employing triangles of variable sizes. Moreover, we develop a dual tri$^{2}$ plane framework that incorporates both geometric and semantic information, significantly enhancing the reconstruction quality. We combine these key modules and evaluate our method on benchmark indoor scene datasets. The results unequivocally demonstrate the superiority of our proposed method over the state-of-the-art Occ-SDF. Specifically, our method achieves significant improvements over Occ-SDF, with margins of 1.3, 1.7, and 2.3 in F-score on the ScanNet, Tanks & Temples, and Replica datasets, respectively. To facilitate further research, we will make our code publicly available.
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来源期刊
IEEE Transactions on Multimedia
IEEE Transactions on Multimedia 工程技术-电信学
CiteScore
11.70
自引率
11.00%
发文量
576
审稿时长
5.5 months
期刊介绍: The IEEE Transactions on Multimedia delves into diverse aspects of multimedia technology and applications, covering circuits, networking, signal processing, systems, software, and systems integration. The scope aligns with the Fields of Interest of the sponsors, ensuring a comprehensive exploration of research in multimedia.
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