利用动态少镜头提示和集成方法与主观知识进行任务导向对话

IF 6.9 1区 管理学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS
Dongning Rao , Jietao Zhuang , Zhihua Jiang
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引用次数: 0

摘要

主观知识是满足客户需求的关键。因此,基于主观知识的任务导向对话(SK-TOD)任务试图通过选择相关的主观知识片段并生成适当的响应来适应用户的主观请求,比如“餐厅的氛围好吗?”然而,与利用外部客观知识的检索增强生成等现有方法不同,选择主观知识并在特定范围内从评论中总结意见提出了新的挑战。为此,本文提出了SK-TOD的DESIGN (Dynamic fEw-Shot prompt and eNsemble)方法。具体而言,DESIGN首先采用基于方面的情感分析(ABSA)对主观知识片段进行增强,然后构建由多种基础模型组成的集合进行知识选择(KS)。这里的基础模型包括分类模型和生成模型。最后,对于响应生成(RG), DESIGN采用基于对话上下文和absa增强知识的生成模型。特别地,我们设计了基于相似性对齐算法的样本选择,动态地选择KS和RG的少镜头提示的相似样本。我们在第11届对话系统技术挑战(DSTC11) SK-TOD基准测试和扩展数据集ReDial上进行了6147个实例的实验。对于KS,我们击败了DSTC11的冠军,在基线上提高了7%的F1,达到了86.16%。对于RG来说,DESIGN在8个指标上优于基线和DSTC11。与DSTC11优胜者相比,DESIGN的蕴涵性能提高了5%,比基线提高了10%
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Leveraging dynamic few-shot prompting and ensemble method for task-oriented dialogue with subjective knowledge
Subjective knowledge is key to meeting customer needs. Thus, the Subjective Knowledge-grounded Task-oriented Dialogue (SK-TOD) task tries to accommodate subjective user requests like “Does the restaurant have a good atmosphere?” by choosing relevant subjective knowledge snippets and generating appropriate responses. However, unlike existing methods like retrieval-augmented generation using external objective knowledge, selecting subjective knowledge and summarizing opinions from reviews in a specified scope pose new challenges. Therefore, this paper proposes the DESIGN (Dynamic fEw-Shot promptInG and eNsemble) method for SK-TOD. Specifically, DESIGN first adopts Aspect-Based Sentiment Analysis (ABSA) to enhance subjective knowledge snippets and then builds an ensemble composed of diverse base models for knowledge selection (KS). Here, the base models include both classification models and generative models. At last, for response generation (RG), DESIGN employs generative models conditioned on dialogue context and ABSA-enhanced knowledge. Particularly, we devise the sample selection via the similarity-alignment algorithm to choose similar samples dynamically for the few-shot prompting of KS and RG. We experiment on the 11th Dialog System Technology Challenge (DSTC11) SK-TOD benchmark and an extended dataset, ReDial, with 6147 instances. For KS, we beat the winner of DSTC11 and boosted the F1 for 7% regarding the baseline and achieved 86.16%. For RG, DESIGN outperforms baselines and the DSTC11 winner across eight metrics.E.g., DESIGN improves entailment performance by 5% over the DSTC11 winner and 10% over the baseline.1
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来源期刊
Information Processing & Management
Information Processing & Management 工程技术-计算机:信息系统
CiteScore
17.00
自引率
11.60%
发文量
276
审稿时长
39 days
期刊介绍: Information Processing and Management is dedicated to publishing cutting-edge original research at the convergence of computing and information science. Our scope encompasses theory, methods, and applications across various domains, including advertising, business, health, information science, information technology marketing, and social computing. We aim to cater to the interests of both primary researchers and practitioners by offering an effective platform for the timely dissemination of advanced and topical issues in this interdisciplinary field. The journal places particular emphasis on original research articles, research survey articles, research method articles, and articles addressing critical applications of research. Join us in advancing knowledge and innovation at the intersection of computing and information science.
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