具有颜色退化和多尺度多频率对齐的真实世界动画超分辨率基准

IF 13.7
Yu Jiang;Yongji Zhang;Siqi Li;Yang Huang;Yuehang Wang;Yutong Yao;Yue Gao
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引用次数: 0

摘要

动画超分辨率(SR)旨在从降级的低分辨率(LR)输入生成高分辨率(HR)动画帧,这是现实世界SR中的一项重要任务。现有的动画超分辨率方法通常遵循逼真的现实世界SR计算范式。然而,数字动画帧通常遭受压缩和传输相关的退化,不同于相机捕获的真实世界图像的退化。在本文中,我们引入了一种全新的现实世界动画超分辨率基准,名为ADASR,专门为动画帧设计,具有2D和现代3D动画内容,以促进行业应用。此外,我们还提出了一种颜色感知动画超分辨率(CAASR)方法。CAASR首次整合了为动画量身定制的颜色退化模拟机制,解决了色带,阻塞和颜色偏移。此外,我们开发了一种多尺度多频率对准机制,以鲁棒提取退化不变特征。在现有的AVC数据集和我们新构建的ADASR数据集上进行的大量实验表明,我们提出的CAASR在恢复2D和3D动画的HR帧方面都达到了最先进的性能。代码和数据可在https://github.com/huangyang-666/CAASR上获得。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Real-World Animation Super-Resolution Benchmark With Color Degradation and Multi-Scale Multi-Frequency Alignment
Animation super-resolution (SR) aims to generate high-resolution (HR) animation frames from degraded low-resolution (LR) inputs, constituting an important task in real-world SR. Existing animation SR methods typically follow a photorealistic real-world SR computational paradigm. However, digital animation frames commonly suffer from compression and transmission-related degradation, distinct from degradations in camera-captured real-world images. In this paper, we introduce a novel real-world animation super-resolution benchmark designed explicitly for animation frames, named ADASR, featuring both 2D and modern 3D animation content to facilitate industry applications. Additionally, we propose a Color-Aware Animation Super-Resolution (CAASR) method. CAASR, for the first time, incorporates a color degradation simulation mechanism tailored for animations, addressing color banding, blocking, and color shift. Furthermore, we develop a multi-scale multi-frequency alignment mechanism to robustly extract degradation-invariant features. Extensive experiments conducted on both the existing AVC dataset and our newly constructed ADASR dataset demonstrate that our proposed CAASR achieves state-of-the-art performance in restoring HR frames for both 2D and 3D animations. Code and data are available at https://github.com/huangyang-666/CAASR.
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