{"title":"具有颜色退化和多尺度多频率对齐的真实世界动画超分辨率基准","authors":"Yu Jiang;Yongji Zhang;Siqi Li;Yang Huang;Yuehang Wang;Yutong Yao;Yue Gao","doi":"10.1109/TIP.2025.3599946","DOIUrl":null,"url":null,"abstract":"Animation super-resolution (SR) aims to generate high-resolution (HR) animation frames from degraded low-resolution (LR) inputs, constituting an important task in real-world SR. Existing animation SR methods typically follow a photorealistic real-world SR computational paradigm. However, digital animation frames commonly suffer from compression and transmission-related degradation, distinct from degradations in camera-captured real-world images. In this paper, we introduce a novel real-world animation super-resolution benchmark designed explicitly for animation frames, named ADASR, featuring both 2D and modern 3D animation content to facilitate industry applications. Additionally, we propose a Color-Aware Animation Super-Resolution (CAASR) method. CAASR, for the first time, incorporates a color degradation simulation mechanism tailored for animations, addressing color banding, blocking, and color shift. Furthermore, we develop a multi-scale multi-frequency alignment mechanism to robustly extract degradation-invariant features. Extensive experiments conducted on both the existing AVC dataset and our newly constructed ADASR dataset demonstrate that our proposed CAASR achieves state-of-the-art performance in restoring HR frames for both 2D and 3D animations. Code and data are available at <uri>https://github.com/huangyang-666/CAASR</uri>.","PeriodicalId":94032,"journal":{"name":"IEEE transactions on image processing : a publication of the IEEE Signal Processing Society","volume":"34 ","pages":"5598-5613"},"PeriodicalIF":13.7000,"publicationDate":"2025-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A Real-World Animation Super-Resolution Benchmark With Color Degradation and Multi-Scale Multi-Frequency Alignment\",\"authors\":\"Yu Jiang;Yongji Zhang;Siqi Li;Yang Huang;Yuehang Wang;Yutong Yao;Yue Gao\",\"doi\":\"10.1109/TIP.2025.3599946\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Animation super-resolution (SR) aims to generate high-resolution (HR) animation frames from degraded low-resolution (LR) inputs, constituting an important task in real-world SR. Existing animation SR methods typically follow a photorealistic real-world SR computational paradigm. However, digital animation frames commonly suffer from compression and transmission-related degradation, distinct from degradations in camera-captured real-world images. In this paper, we introduce a novel real-world animation super-resolution benchmark designed explicitly for animation frames, named ADASR, featuring both 2D and modern 3D animation content to facilitate industry applications. Additionally, we propose a Color-Aware Animation Super-Resolution (CAASR) method. CAASR, for the first time, incorporates a color degradation simulation mechanism tailored for animations, addressing color banding, blocking, and color shift. Furthermore, we develop a multi-scale multi-frequency alignment mechanism to robustly extract degradation-invariant features. Extensive experiments conducted on both the existing AVC dataset and our newly constructed ADASR dataset demonstrate that our proposed CAASR achieves state-of-the-art performance in restoring HR frames for both 2D and 3D animations. Code and data are available at <uri>https://github.com/huangyang-666/CAASR</uri>.\",\"PeriodicalId\":94032,\"journal\":{\"name\":\"IEEE transactions on image processing : a publication of the IEEE Signal Processing Society\",\"volume\":\"34 \",\"pages\":\"5598-5613\"},\"PeriodicalIF\":13.7000,\"publicationDate\":\"2025-08-25\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE transactions on image processing : a publication of the IEEE Signal Processing Society\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://ieeexplore.ieee.org/document/11138036/\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE transactions on image processing : a publication of the IEEE Signal Processing Society","FirstCategoryId":"1085","ListUrlMain":"https://ieeexplore.ieee.org/document/11138036/","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Real-World Animation Super-Resolution Benchmark With Color Degradation and Multi-Scale Multi-Frequency Alignment
Animation super-resolution (SR) aims to generate high-resolution (HR) animation frames from degraded low-resolution (LR) inputs, constituting an important task in real-world SR. Existing animation SR methods typically follow a photorealistic real-world SR computational paradigm. However, digital animation frames commonly suffer from compression and transmission-related degradation, distinct from degradations in camera-captured real-world images. In this paper, we introduce a novel real-world animation super-resolution benchmark designed explicitly for animation frames, named ADASR, featuring both 2D and modern 3D animation content to facilitate industry applications. Additionally, we propose a Color-Aware Animation Super-Resolution (CAASR) method. CAASR, for the first time, incorporates a color degradation simulation mechanism tailored for animations, addressing color banding, blocking, and color shift. Furthermore, we develop a multi-scale multi-frequency alignment mechanism to robustly extract degradation-invariant features. Extensive experiments conducted on both the existing AVC dataset and our newly constructed ADASR dataset demonstrate that our proposed CAASR achieves state-of-the-art performance in restoring HR frames for both 2D and 3D animations. Code and data are available at https://github.com/huangyang-666/CAASR.